Age of Rebellion
| Threshold | 17 |
| Current | 0 |
| Threshold | 10 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Rykk Blade |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Defensive 1, Superior |
Damage+2 |
Critical3 |
|
| Activv1 Riot Shield |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Defensive 2, Deflection 2, Disorient 1 |
Damage0 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Energy Sensitivity | Species | The head cones of a Cotal are finely tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Cotal may sense the presence and current emotional states of all living things within short range of himself. | |
| Frenzied Attack | Rank 2 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount | |
| Toughened | Rank 3 | Gain +2 wound threshold | |
| Feral Strength | Rank 1 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack. | |
| Natural Brawler | Marauder | Once per session, may reroll any 1 Melee or Brawl check. | |
| Enduring | Rank 1 | Gain +1 soak value. | |
| Defensive Stance | Marauder | Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round. |