Threshold | 13 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 1 | ||
Medicine (Int) | X | 2 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 3 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC 15A Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Auto-Fire, Pierce 1, Stun Setting |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training (Rank 1) | Racial | The character adds Boosts per rank of Physical Training to their Athletics and Resilience checks. | |
Fire Support (Rank 2) | 5XP, 20XP | After the character makes a successful combat check using a vehicle weapon, the next ally to make a check adds Boosts equal to ranks of Fire Support. | |
Clanker Killer (Rank 1) | 10XP | Before rolling a combat check that targets a droid, remove Boosts up to the character's ranks in Clanker Killer from the pool, and add an equal Success OR Advantage to the results. | |
Assault Drop | 15XP | Once per session, the character may perform the Assault Drop incidental to allow allies to embark or disembark from a vehicle or ship they are piloting as an out-of-turn incidental. | |
Tricky Target | 15XP | Count vehicle or starship piloted as having a silhouette 1 lower when being attacked | |
Natural Operator | 20XP | Once per session, may re-roll any 1 Piloting (Planetary) or Piloting (Space) check. | |
Dedication (Agility) | 25XP | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | |
Grit (Rank 1) | 5XP | Each rank of Grit increases a character’s strain threshold by one. | |
High-G Training (Rank 2) | 10XP, 10XP | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain. | |
Skilled Jockey (Rank 1) | 10XP | The character removes a Setback die per rank of Skilled Jockey from his Piloting (Planetary) and Piloting (Space) checks. | |
Barrel Roll | 15XP | While piloting a vechile or starship of Silhouette 3 or less, when hit by an attack, suffer 3 System Strain to reduce the damage of one hit by ranks in Piloting. |