Nathan Dorivonn by dudeman

Species
Human
Career
Seeker
Specializations
Executioner
System
Force and Destiny

3
Threshold 14
Current 7
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Lightsaber
Range
Engaged
Skill
Lightsaber
Pierce 1, Sunder
Damage
6
Critical
2

25
235
200
3

Weapons & Armor

Blaster Rifle
Lightsaber
Armored clothing

Electro staff x5
Double-bladed inquisitor lightsaber (lightsaber, Damage 6; Critical 2; Range[Engaged], Breach 1, Sunder -> in dual saber mode Linked 1, unwieldy 2, in spin mode add defensive 1 and defection 1)

Personal Gear

Stimpacks x 6

Assets & Resources

Comeback - Light freighter

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw Oncer per round, draw or stow a weapon, or accessible item as an incidental
Toughened +2 Wound Threshold
Lethal Blows +10 to critical hits inflicted
Marked for Death Maneuver: Commit ⎔ add ᕫ ᕫ to combat roles
Deathblow After making a successful attack with a non-starship weapon, can spend a Destiny point to add damage equal to Willpower to one hit of the attack.
Precise Aim Manuever: Suffer 1 strain, then reduce targets Melee and Ranged defense by 1
Force Ratimg Increase Force rating by 1

Force Powers

Force Rating
2
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.

The user may spend ◑ to gain ☼ or ᕫ (user’s choice) on the check.
Upgrade Effect
Control Enhance can be used with the Coordination skill.
Control Enhance can be used with the Piloting (Planetary) skill.
Control Enhance can be used with the Piloting (Space) skill.

Background

People say I'm lucky, but that ain't true. Sometimes things go my way, but more often than not I'm simply a down on my luck scoundrel. My father was a Jedi, Markus Dorivonn was his name, he could move stuff with his mind or sense his son when I'd been up to even minor mischief. Lot of good it did him, protecting the galaxy and all that, when the galaxy decided to stab him in the back and the republic, sorry the empire, decided that the children of Jedi needed to be sent to reeducation camps.

Spent some time in the imp's military, but didn't like all the rules. Got picked up by the rebellion after I was caught forging documents on Coruscant to get some kids off world before they got sent to reeducation camps. Not sure I buy this new republic info, but they want to stick it to the empire, and that sure sounds good to me.

Motivation

Emotional Strength:
Bravery: The character's bravery is quite remarkable. Whether facing down a charging rancor or racing into a burning building to save innocents, he is always willing to take risks to help others.

Anger: Hot blood, however, can easily lead to hot tempers. The character is quick to anger, and what he cannot deal with face- to- face can often frustrate him to the point of rage.

Morality

64

Description

Other Notes

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