Moxarr Ril'tec by tomcox7
Specializations
Arbiter, Ataru Striker
System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
X |
0 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
0 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
X |
1 |
|
|
Coordination (Ag) |
X |
0 |
|
|
Deception (Cun) |
|
0 |
|
|
Discipline (Will) |
X |
2 |
|
|
Leadership (Pr) |
X |
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
|
0 |
|
|
Negotiation (Pr) |
X |
2 |
|
|
Perception (Cun) |
|
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
|
0 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Ag) |
X |
1 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
X |
0 |
|
|
Knowledge: Lore (Int) |
X |
0 |
|
|
Knowledge: Outer Rim (Int) |
|
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
X |
0 |
|
|
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Conditioned |
|
|
|
Parry |
|
|
|
Jump Up |
|
|
|
Quick Draw |
|
|
|
Ataru Technique |
|
|
|
Savvy Negotiator |
|
|
|
Grit |
|
|
|
Nobody's Fool |
|
|
|
Congenial |
|
|
|
Dodge |
|
|
|
Force Powers
Power
Ebb/Flow
Description
Power
Enhance
Description
Upgrade |
Effect |
Control |
May be used with coordination |
Background
Motivation
Faith - The living force
Morality
Compassion/Hatred
Description
Other Notes
100xp
30 agility
20 Cunning
30 - Ataru Striker
5 - conditioned talent (Ataru)
5 - Parry Talent (Ataru)
5 - Jump Up Talent (Ataru)
5 - Quick draw Talent (Ataru)
10 - Ataru Technique Talent (Ataru)
5- Savvy Negotiation (Arbiter)
5- Grit (Arbiter)
5 - Nobody Fool (Arbiter)
10 - Congenial (Arbiter)
10 - Dodge (Ataru)
10 - Ebb/Flow (DoH)
10 - Sense (FaD)
10 - Enhance (FaD)
5- Control upgrade coordination (FaD)
25 - Force ratign upgraded (Allowed by GM)