Starkiller by Kaleladin

Species
Human
Career
Inquisitor
Specializations
The Assassin
System
Force and Destiny

1
Threshold 20
Current 34
Threshold 20
Current 6
Ranged 1
Melee 1

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Characteristics

3
5
3
3
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 3
Deception (Cun) X 3
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 4
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 4
Melee (Br) X 2
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 2
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 2
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) X 2

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Burn 1, Sunder
Damage
8
Critical
3

Weapons & Armor

Pair of lightsabers
Armored clothing
Barab ingot

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 3 Upgrade difficulty of all combat checks against this target three times
Parry 4 When struck by a melee attack but before applying soak, the Inquisitor may perform Parry as an out-of-turn incidental. He suffers 3 strain, then reduces the damage by 6.
Reflect 4 When struck by a ranged attack but before applying soak, the Inquisitor may perform Reflect as an out-of-turn incidental. He suffers 3 strain, then reduces the damage by 6.

Force Powers

Force Rating
3
Power
Unleash
Description
Upgrade Effect
The Inquisitor makes a Force power check targeting one enemy at short range, and rolls a ranged attack as part of the pool, using an Average Discipline check instead of normal difficulty. If the check is successful and generates 2 Force Points the attack deals damage equal to the Inquisitor’s Willpower with a critical rating of 4, dealing 1 additional damage per Success. The Inquisitor may spend a Force Point to increase the range by one range band, may spend one Force Point to affect one additional target within range, and may spend one FP to cause the attack to deal 3 additional damage (he may activate all of these upgrades multiple times).
Power
Harm
Description
Upgrade Effect
As an action, the Inquisitor may make a Force power check against one engaged target. The Inquisitor may spend FP to inflict a number of wounds on the target (ignoring soak) equal to the Inquisitor’s Intellect. The Inquisitor may spend FP to heal an equal number of wounds on an engaged ally or himself. The Inquisitor may spend FP to increase the range of the power by one range band and may spend FP to increase the number of affected enemies by one. (he may activate the range and number of enemies upgrades multiple times).

Background

Motivation

Morality

Description

Other Notes

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