Zel Gunn by StainLess

Species
Falleen
Career
Smuggler
Specializations
Charmer
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 15
Current 4
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1 Smooth Talker
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Talus Ironworks XL-2 "Flashfire" Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Disorient, Stun
Damage
5
Critical
3

0
90
350

Weapons & Armor

Heavy Clothing

Personal Gear

Datapad
Earbud Comlink

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Smooth Talker 1 When a character first acquires this talent, he chooses one skill: Charm, Coercion, Negotiation or Deception. When making skill checks with that skill, he may spend a Triumph to get a number of Successes equal to his ranks in Smooth Talker.
Grit 1 Add +1 to strain threshold
Beguiling Pheromones 1 Suffer 2 strain to upgrade ability of a Charm, Deception or Negotiation check against a living sentient within short range once (no effect on those wearing breath masks or lacking respiratory systems).

Background

Zel grew up in a respected and somewhat wealthy family on Coruscant. Zel's father ran a large bank however, he was imprisoned by the empire due to an extreme money laundering scheme he ran. In the fallout Zel would find himself on the streets with only his wits about him. He quickly found out that a lot of people wanted their money, which he didn't have so he fled the planet and has been wandering the rim ever since. Having lost everything he's had to start at zero. Zel hopes that if he plays his cards right he can create a scheme of his own so that he can go back to the life of luxury he once knew.

Motivation

Zel wants nothing more than to get rich and be powerful no matter who he has to lie to or double cross. Zel isn't a fighter by any means but he aims to be the one at the top calling the shots. Having fallen out of the grace of Coruscant elites, he wants to get good with the underworld.

Obligations

Obligation 11: Family Debt: People from all over the galaxy got ripped off by Zel's family, if they find him, they might want to get even.

Description

A 5'10, Falleen man, with a ponytail and connected goatee, as far as Falleen go, he's relatively slim and isn't too physically impressive. Wears traditional Falleen robes, it's blue with silver accents and reinforced as to stay practical while not sacrificing any style.

Other Notes

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