Kedur Hes by SirimAndull02

Species
Bith
Career
Engineer
Specializations
Saboteur, Mechanic
System
Edge of the Empire

4
Threshold 17
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

1
2
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Detonite Charge
Range
Short
Skill
None (+10dmg per additional charge) USE MECHANICS, Blast 8
Damage
15
Critical
Thermal Detonator
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Vicious 4
Damage
20
Critical
2
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo
Damage
8
Critical
4
Ion Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Disorient 5, Limited Ammo 1, Stun Damage - Droid Only
Damage
10
Critical
5
Smoke Grenade
Range
Short
Skill
Ranged: Light
Obscure 1 range band, Ranged Defense 1, +2 setbacks for attacks in smoke
Damage
0
Critical
Blaster
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

50
375
18161

Weapons & Armor

Padded Armour (2S)
Holdout Blaster
Blaster
x6 Detonite Charges
x2 Stun Grenade
x4 Smoke Bomb
x1 Frag Grenade
x1 Ion Grenade
x2 Personal Smoke Bomb
Vibrorapier

Personal Gear

Comm Link
Tool Kit
Demolition Tool Kit - 4 Advantage to remover a despair
Hand Scanner
Holocron
x4 Stimpac
Rebreater
Veiled Sorority Encrypted Comm
Second Holdout Blaster, Customized for Tikkes Vals
Bomb Stuff, Need to Build

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sensitive Hearing 1 AOR, 86 Add 1 boost die for hearing-based perception checks. Suffer x2 the normal amount of strain from loud noises (such as sonic weapons)
Resolve 1 AOR, 86 When involuntarily suffering Strain, suffer 1 less per rank, to a minimum of 1
Grit 1 AOR, 86 +1 Strain Threshold
Powerful Blast 1 AOR, 86 Increase Blast damage dealt by explosives, explosive weapons and grenades by 1 per rank
Toughened 3 AOR, 85 and 86 +2 Wound threshold
Rapid Recovery 1 AOR, 86 When healing strain after an encounter, heal 1 additional per rank
Time to Go 1 AOR, 86 May spend a Destiny point to perform a Move Maneuver as an incidental to attempt to move to cover or out of the blast range of a weapon or explosion
Solid Repairs 3 AOR, 85 When repairing hull trauma repair 1 additional hull trauma per rank.
Fine Tuning 2 AOR, 85 When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank of Fine Tuning.
Gearhead 1 AOR, 85 Remove 1 Setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems 1 AOR, 85 Once per session, may take a Redundant Systems action: make an Easy Mechanics check to harvest components from a funcitoning device to repair a broken one without breaking the first one
Enduring 1 AOR, 85 Gain +1 soak value
Bad Motivator 1 AOR, 85 Once per session, may take a Bad Motivator action; make a Hard Mechanics check to cause one targeted device to spontaneously fail
Contraption 1 AOR 85 Once per session, may take Contraption action; make a Hard Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand
Natural Tinkerer 1 AOR 85 Once per session, may re-roll any 1 Mechanics check
Second Wind 2 AOR 86 Once per encounter, may use Second Wind incedental to recover strain equal to ranks in Second Wind
Dedication 1 AOR 85 Add +1 to Intellect (base 3 to 4)

Background

Motivation

Relationship: Place of Origin

Obligations

Favor -20 Owes favor to children of a dead comrade
Responsibility - The Mask
Black Sun Bounty +5

Description

Other Notes

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