Korcas Bee-lo by JayArr

Species
Human
Career
Seeker
Specializations
Executioner, Foresee
System
Force and Destiny

5
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 3
Vigilance (Will) X 4
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Slugthrower Rifle
Range
Medium
Skill
Ranged: Heavy
Damage
7
Critical
5
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
6
Critical
3
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

60
455
0
7

Weapons & Armor

Slugthrower Rifle
Blaster Pistol
Heavy Clothing
Stormtrooper Armor
Blaster Rifle
Stun Grenade x2

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Strike 1 Add 1 Blue to combat checks against targets that have not
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental
Lethal Blows 1 Add +10 to Critical Injury Roles
Hunter's Quarry 1 Make a Hard Survival Check to upgrade the difficulty of all attacks by one until the end of my next turn
Improved Hunter's Quarry 1 Suffer 2 strain to perform Hunter's Quarry as an action
Precise Aim 1 Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number
Marked for Death 1 Take the Marked for Death maneuver, commiting 1 Force Die. Add two advantage to combat check against target while Die remains committed, but cannot use this talent again until the original target is incapacitated or the session ends.
Force Rating + 1 1 Get One Extra Force Rating

Force Powers

Force Rating
2
Power
Foresee
Description
Upgrade Effect
Control Upgrade Affected targets increase their ranged and melee deĀ­fense by 2 for the first round of combat
Control Upgrade When making a skill check to determine Initiative, the user may roll a Foresee power check as part of the pool. He may spend Force Points to gain Successes on the check
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.

The user may spend two Force poiints to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.

The user may spend one force point and succeed at an Average Vigilance check (or opposed Vigilance vs. Discipline check) to see through the illusion
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

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