Jace Randor by Wiloon

Species
Human
Career
Seeker
Specializations
Pathfinder, Niman Disciple, Force Sensitive Exile, Force Sensitive Emergent
System
Edge of the Empire

4
Threshold 12
Current 12
Threshold 14
Current 12
Ranged 1
Melee 0

Characteristics

2
2
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) X 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 1
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
3
Critical
2
Modified Old Republic Lightsaber (Light Blue)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

20
725
300
5/12

Weapons & Armor

Alliance Light Stealth Armor SOAK 2, E3, +1 BOOST to STEALTH checks

Heavy Blaster Pistol E2
Modified Old Republic Lightsaber E1
Vibroknife E1

Personal Gear

Utility Belt E +1

Backpack E +4
Extra Reload E1
Comlink (handheld)
2x Stimpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 +1 STRAIN THRESHOLD
Keen Eyed 1 Remove 1 SETBACK per rank from PERCEPTION and VIGILANCE checks. Decrease time to search a specific area by half
Animal Empathy When making checks to handle or tame animals, add FORCE up to Force Rating to the check. Add Force Resource to add SUCCESS/ADVANTAGE to the check
Animal Bond Develop a long-term bond with a single animal of SILHOUTTE no greater than half FORCE RATING
Force Rating 5 +1 FORCE RATING
Nobody's Fool 1 Upgrade difficulty of incoming CHARM, COERCION, DECEPTION checks once per rank
Niman Technique May use WILLPOWER instead to make LIGHTSABER skill check
Sense Emotions Add BOOST to all CHARM, COERCION, DECEPTION checks unless target is immune to Force Powers
Reflect 1 When hit by ranged attack suffer 3 STRAIN to reduce damage by 2 + rank
Center of Being 1 Until the beginning of next turn, attack against the character increase their critical rating by 1 per rank.
Improved Center of Being Suffer 1 strain to perform Center of Being maneuver as an incidental
Uncanny Senses 2 Add 1 BOOST per rank to all Perception Checks
Draw Closer 0 Makes LIGHTSABER(WILLPOWER) check against 1 SILHOUTTE 1 target within medium range, adding FORCE no greater than Force Rating to the check. Spend Force Resource to move target 1 range band closer or to add 1 SUCCESS to check.
Convincing Demeanor 1 Remove 1 SETBACK per rank from DECEPTION or SKULDUGGERY checks
Sense Danger Once per session, remove 2 SETBACK from any 1 check.
Street Smarts 1 Remove 1 SETBACK per rank from STREETWISE or KNOWLEDGE(UNDERWORLD) Checks
Sixth Sense Gain +1 Ranged Defense
Indistinguishable 1 Upgrade difficulty of checks to identify character once per rank
Sleight of Mind 0 Add 1 BOOST to all Stealth checks unless the opposition is immune to Force powers
Touch of Fate 0 Once per session, add 2 BOOST to any 1 check
Dedication 1 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Balance 0 When recover STRAIN at the end of the encounter, add FORCE per Force Rating. Recovers additional STRAIN equal to FORCE generated.
Intense Focus 0 Suffer 1 STRAIN and upgrade the ability of next skill check once

Force Powers

Force Rating
5
Power
Enhance
Description
Improves physical abilities and other characteristics by channeling the Force.
Upgrade Effect
Control Enhance can be used with COORDINATION skill
Basic When making ATHELETICS check, roll Enhance Power check as part of the pool. Spend Force Resource to gain SUCCESS/ADVANTAGE on the check
Control Enhance can be used with RESILIENCE skill
Power
Sense
Description
Perceive the emotions, thoughts, or physical state of others, as well as detect hidden or invisible objects or creatures.
Upgrade Effect
Range Spend 1 Force Resource to increase range by 1 range band.
Basic Spend 1 Force Resource to sense all living things within short range (including sentient and non-sentient beings).
Spend 1 Force Resource to sense the current emotional state of one living target with whom he is ENGAGED.
Control Spend 1 Force Resource to sense current thoughts of one living target with whom he is Engaged.
Power
Move
Description
Manipulate objects with the Force, lifting, pulling, or pushing them without physical contact.
Upgrade Effect
Control Perform fine manipulation of items. Do whatever could normally do with hands via this power at this power's range.
Control Pull objects out of secure mountings or out of an opponent's grasp.
Basic Spend 1 Force Resource to move 1 object of SILHOUTTE 0 that is within short range.
Control Hurl objects to damage targets, by making a ranged Combat Check combined with a Move Power Check, dealing damage equal to 10 times SILHOUTTE
Range Spend 1 Force Resource to increase range by 1 range band.
Strength Spend 1 Force Resource to increase SILHOUTTE able to be targeted equal to Strength upgrades purchased.

Background

Jace is a survivor of the Great Jedi Purge and has been on the run ever since.

Motivation

Faith - The Cosmic Force

Obligations

50
Bounty - Hunted by Empire for being Force Sensitive

Description

Athletic build with short black hair that is slightly tousled, framing a face with sharp chiseled features. Light tan skin and bears a few faint scars. Clean-shaven and bears a confident and focused demeanor. His intense hazel eyes seem to pierce through anyone he gazes upon, reflecting both wisdom and determination.

Other Notes

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