Age of Rebellion
| Threshold | 15 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 3 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | X | 0 |
| Blastech DLS-12 Heavy Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Autofire, Cumbersome 1 |
Damage10 |
Critical3 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Vibro-Machette |
RangeEngaged |
SkillMelee |
|
| Breach 1, Sunder 1, Vicious 1 |
Damage5 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Hunter's Instincts | Species | When making a check for Initiative, may make a Survival check instead of a Cool or a Vigilance check. | |
| Sniper Shot @ 5 xp | Sharpshooter | As a maneuver before making a non-thrown ranged attack, increase weapon's range by up to 1 band per rank. Upgrade difficulty once per range increase. | |
| True Aim 10 xp | Sharpshooter | Using an Aim maneuver gives the benefit of aiming as well as one upgrade to the combat check per rank. | |
| Stimpack Specialization 2 @ 5+10 xp | Medic | Stimpacks heal 1 more Wounds per rank. | |
| Grit @ 5 xp | Medic | Gain +1 Strain Threshold. | |
| Surgeon @ 5 xp | Medic | When making Medicine checks to heal wounds targets heals one additional wound per rank. | |
| Bacta Specialist @ 10 xp | Medic | Patients recover 1 additional wound per rank when recovering wounds in bacta tanks or in long-term care. | |
| Stim Application @ 15 xp | Medic | Use an action to take an Average Medicine check. If successful, one engaged ally increases one characteristic by 1 for the duration of the encounter and suffers 4 strain. |