Threshold | 15 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 3 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | X | 0 |
Blastech DLS-12 Heavy Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Autofire, Cumbersome 1 |
Damage10 |
Critical3 |
|
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Vibro-Machette |
RangeEngaged |
SkillMelee |
|
Breach 1, Sunder 1, Vicious 1 |
Damage5 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Hunter's Instincts | Species | When making a check for Initiative, may make a Survival check instead of a Cool or a Vigilance check. | |
Sniper Shot @ 5 xp | Sharpshooter | As a maneuver before making a non-thrown ranged attack, increase weapon's range by up to 1 band per rank. Upgrade difficulty once per range increase. | |
True Aim 10 xp | Sharpshooter | Using an Aim maneuver gives the benefit of aiming as well as one upgrade to the combat check per rank. | |
Stimpack Specialization 2 @ 5+10 xp | Medic | Stimpacks heal 1 more Wounds per rank. | |
Grit @ 5 xp | Medic | Gain +1 Strain Threshold. | |
Surgeon @ 5 xp | Medic | When making Medicine checks to heal wounds targets heals one additional wound per rank. | |
Bacta Specialist @ 10 xp | Medic | Patients recover 1 additional wound per rank when recovering wounds in bacta tanks or in long-term care. | |
Stim Application @ 15 xp | Medic | Use an action to take an Average Medicine check. If successful, one engaged ally increases one characteristic by 1 for the duration of the encounter and suffers 4 strain. |