Tazlo Revras by SwordsandSpecs

Species
Togruta
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

4
Threshold 15
Current 7
Threshold 13
Current 6
Ranged 0
Melee 1

Characteristics

3
2
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shock Gloves
Range
Engaged
Skill
Brawl
Qualities: Stun 3, Knockdown, Stun Setting
Damage
+0
Critical
Garottte
Range
Engaged
Skill
Brawl
Qualities: Stun Setting, Knockdown
Damage
+0
Critical
Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Qualities: Stun Setting
Damage
5
Critical
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical

0
125
1075
5

Weapons & Armor

Shock Gloves [1ENC]
Garrote [1 ENC]
Light Blaster Pistol [1 ENC]
Combat Knife [1 ENC]
Armoured Heavy Clothing [1 ENC]

Personal Gear

Stimpack x4
Backpack
Comlink [Handheld]
Extra Reload x2

Assets & Resources

Critical Injuries & Conditions

- Critical Injury (shot in leg a couple times & disoriented) - Unhealed

Talents

Name Rank Book & Page Description
Toughened 1 Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 145) Passive | Gain +2 wound threshold.
Fearsome 1 Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Page 142) Passive | When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character's ranks in Fearsome.
Pack Instincts 1 Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Pg 60) When performing the assist maneuver, Togrutas grant two boost dice instead of one boost die.
Loom 1 Dangerous Covenants: A Sourcebook for Hired Guns (Page 32) When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds an advantage result per rank in Coercion to the ally's check.
Street Smarts 1 Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 144) The character removes a setback dice per rank of Street Smarts from [their] Streetwise and Knowledge (Underworld) checks.
Talk the Talk 1 Dangerous Covenants: A Sourcebook for Hired Guns (Page 33) When making a Knowledge skill check, the character may spend one Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill. The GM may suitably embellish any information gathered due to a success on the check to reflect its criminal and underworld origins.

Background

Motivation

Obligations

Starting Obligation:
Addiction [10]
Taz will allude to his misspent youth, but not its consequences; a bad swoop biking accident left him with lingering chronic pain. It's controllable,
once he keeps up his ryll habit. Unfortunately, this does not mesh well with slightly chaotic life of crime.

Additional Obligation:
Deb [10]
Tazlo left home in a hurry, not really thinking about breaking his lease beforehand. By the time he'd actually thought about this, he owed... an
amount of money. Part of it was owed rent. Part of it was for the property damage from Ryn's former crewmates, not to mention the fact he hadn't been around to do the work he was hired to do. It all adds up.
Oops.

Description

Other Notes

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