When targeted by combat check, may perform a dodge incidental to suffer a number of strain no greater than ranks of dodge, then upgrade the difficulty of the check by that number.
Frenzied attack
1
When making a melee or brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in frenzied attack.
Natural rogue
1
Once per session, may re-roll any 1 brawl or melee check.
Master of shadows
1
Once per round, suffer 2 strain to decrease difficulty of next stealth or skullduggery check by 1.
Knockdown
1
After hitting with a melee attack, may spend Jedi logo to knock the target prone
Defensive stance
1
Once per round, may perform defensive stance maneuver and suffer an equal number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in defensive stance.
Clever solution
1
Once per session, make one skill check using cunning rather than the character linked to that skill.
Force Powers
Force Rating
2
Power
Influence
Description
The ability to guide, shape and even twist the thoughts and feelings of others.