Edge of the Empire
| Threshold | 17 |
| Current | 5 |
| Threshold | 12 |
| Current | 2 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 1 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| x1 Light Blaster Pistol |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| x1 Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire |
Damage10 |
Critical3 |
|
| x2 Stun Grenade |
RangeShort |
SkillRanged: Light |
|
| Disorient 3, Stun Damage, Blast 8 |
Damage8 |
Criticaln/a |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Brace | EotE 60 | Perform the Brace maneuver to remove • per rank of Brace from next Action This may only remove • added by environmental circumstances. | |
| Toughened | EotE 60 | Gain +2 wound threshold. | |
| Jury Rigged | EotE 60 | Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. | |
| Spare Clip | EotE 60 | Cannot run out of ammo due to •. Items with Limited Ammo quality run out of ammo as normal. | |
| Intimidating | EotE 60 | May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. | |
| Armor Master | EotE 60 | When wearing armor, increase total soak value by 1. | |
| Toughened | EotE 60 | Gain +2 wound threshold. | |
| Defensive Stance | EotE 60 | Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. | |
| Disorient | EotE 60 | After hitting with combat check, may spend • • to disorient target for number of rounds equal to ranks in Disorient. | |
| Stunning Blow | EotE 60 | When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. |