Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Electrostaff |
RangeEngaged |
SkillMelee |
|
| Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3, |
Damage4 |
Critical3 |
|
| Blastech DH-X Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 3, Pierce 2 |
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| dedication | +1 to agility | ||
| Brace | Perform the Brace ma- neuver to remove • per rank of Brace from next action. This may only re- move • added by envi- ronmental circumstances. | ||
| Deadly Accuracy | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. | ||
| Sniper shot | Before making a non- thrown ranged attack, may perform a Sniper Shot ma- neuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. | ||
| Toughened | gain +2 wound threshold |