Threshold | 14 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 2 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 1 | +1A | ||
Coercion (Will) | 0 | |||
Computers (Int) | X | 3 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | +1A | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | -2S | |
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | +1A | ||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Int) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 2 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 2 | ||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Damage |
Critical |
Name | Rank | Book & Page | Description |
---|---|---|---|
Gearhead | 2 | Remove Setback dice per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | |
Tinkerer | 1 | Add 1 Hard Point to a number of items equal to ranks of Tinkerer. Each item may only be modified once. | |
Find Tuning | 1 | When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning. | |
Redundant Systems | 1 | Once per session, may take a Redundant Systems action; make a 1p easy mechanics check to harvest components from a functioning device to repair a broken one without breaking the device. | |
Solid Repairs | 1 | The character repairs +1 hull trauma per rank of solid repairs whenever he repairs a startship or vehicle. | |
Contraption | 1 | Once per session, take a Contraption action; make a 3p hard mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. |