Fitzroy Maple-court by sertic22

Species
Pantorin
Career
sentinal
Specializations
racer (pilot)
System
Force and Destiny

1
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Characteristics

2
2
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

heavy blaster pistol
Range
Medium
Skill
Ranged: Light
stun setting !!!!!
Damage
7
Critical
3
stun grenade
Range
Short
Skill
Ranged: Light
blast 8, disorient 3, stun damage
Damage
8
Critical
shock gloves
Range
Engaged
Skill
Brawl
stun 3
Damage
0
Critical
5

0
120
6

Weapons & Armor

heavy pistol-

stun grenade (2/2)-cost 75 cr (only 1 grenade per turn)

crash gear

shock gloves enc 0 hp 1 rarity 2

Personal Gear

com-link short range
1 dose anesthetic
hand scanner

utility belt +1 encumbrance

3 field rations

Assets & Resources

hand scanner; model SORO-Suub Model 808 materials integrity scanner.( connects 2 computers for data and detects gassess and materials.

stym pacs(4) 30cr- health syringe (first heals 5 next 4 then 3 if in a row)

backpack +5 encumbrance

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 pg.27 e.v. +1 Strain
conditioned 1 remove (black dye) per rank of conditioned from athletics and coordination checks reduce the damage and strain suffered from falling by 1 per rank of conditioned
short cut 1 during a chase a a boost die per rank to catch or escape opponent

Force Powers

Force Rating
1
Power
manipulate
Description
basic power
control 2
range 1
strength 1
Upgrade Effect
1 mends damaged mechanical systems, spend one (force point) to cause one vehicle or star ship you are engaged with to recover one system strain. can use multiple times.

ongoing effect. commit one (force die)increase the system strain threshold of 1 vehicle or star ship at engaged range of 3 per force die committed
also user may spend force point to heal a number of wounds equal to his int. in a engaged droid

spend force point to increase powers range by a number of range bands equal to range upgrades purchased

when using this power spend one force point to cause targets to recover 1 additional strain or system strain or heal 1 additional wound for every strength purchased
Power
control
Description
Upgrade Effect
2 ongoing effect. commit one (force die)increase the system strain threshold of 1 vehicle or star ship at engaged range of 3 per force die committed
also user may spend force point to heal a number of wounds equal to his int. in a engaged droid
Power
range
Description
Upgrade Effect
1 spend force point to increase powers range by a number of range bands equal to range upgrades purchased

Background

comfortable with tech

grew up on coruscant (one big city, with a Jedi temple)
hired in as head architectural coordinator. empire adopted a variant of my designs for thermal exhaust ports for some huge space project, its realy going to make my carrier
meetra shawn (jedi)

Motivation

science/reason/understanding

Cause= knowledge

Morality

shows mercy to foes but some times goes to far and lets people live who should not.

independence and refuses to be a burden to others, islandates himself because he believes his intelligence trumps theirs and this intellectual mission is his alone.

Description

drop
dead
RIGOROUS

Other Notes

holochron skills
computer and perception

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