Force and Destiny
| Threshold | 40 |
| Current | 0 |
| Threshold | 30 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 4 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 3 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 3 | |||
| Coordination (Ag) | 4 | |||
| Deception (Cun) | 4 | |||
| Discipline (Will) | 3 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 3 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 3 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 3 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 3 | |||
| Melee (Br) | 3 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Cortosis Gauntlets (Dual Wield) |
RangeEngaged |
SkillBrawl |
|
| Cortosis, Defensive 1 |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Wookie Rage | 1 | If wounded, deal +1 damage to Brawl and Melee attacks. If critically injured, deal +2 damage to Brawl and Melee attacks. | |
| Defensive Training | 1 | Lightsaber, Melee, and Brawl weapons wielded by a Sith Juggernaut gain 1 rank in the Defensive item quality [replaces any ranks in Defensive the weapon already has]. | |
| Parry | 6 | When struck by a melee attack but before applying Soak, suffer 3 Strain to reduce damage by 8. | |
| Reflect | 4 | When struck by a ranged attack but before applying Soak, suffer 3 Strain to reduce damage by 6. | |
| Additional Turn | 1 | Takes one additional turn at the end of the round. | |
| Falling Avalanche | 1 | Suffer 2 Strain to add damage equal to Brawn to next Lightsaber combat check made this turn. | |
| Overpowering Blows | 1 | A character who uses the Parry talent against a Sith Juggernaut’s Lightsaber or Melee attacks costs an additional point of Strain. | |
| Adversary | 3 | Upgrade the difficulty of any combat check targeting this character three times. |
| Upgrade | Effect |
|---|---|
| Upgrade | Effect |
|---|---|