Background
Primitive Backwater, Duty to Tradition, Wanderer
Within the Outer Rim and the Unknown Regions, there remain worlds and civilizations isolated from the greater galaxy. Even among those that are aware of other worlds and cultures, many have only limited access to technologies.
On one of these such worlds, Minerva grew up as a light-sided Dathomiri Witch, following the teachings from the Book of Law; a book written by their original founder, a Jedi Knight that went by the name of Allya, who was expelled from the Jedi Order and exiled to a penal colony on Dathomir many many years ago for being seduced by the "dark side" of the Force.
Some Hunters feel an urge to move across the galaxy as irresistible as the migratory instincts of beasts or other target they pursue. Others simply reason that they can't practice their craft by staying in one place when their targets are in motion. Whether driven by some spiritual bond with their targets, only by the need to outmaneuver or outwit them. Hunters often find themselves on the prowl for new prey against, which they can prove themselves. As was the case for Minerva as she grew out of her roots and wanted to go off-world to learn more. She would eventually find herself with the Jedi Order, the very same organization that had expelled the founder of her culture many years ago.
Notes:
Rival - Spider Nightsister Clan
Home - Frenzied River Clan
Motivation
MOTIVATION
Survival: In a galaxy where simply being a Force user can be a death sentence, the character's primary concern is survival. She's willing to do what it takes to make sure she lives another day.
DUTY
Ground Superiority (50): No matter how good air support might be. battles are eventually decided on the ground. This PC knows that taking out enemy infantry and armor in combat from turrets, armored walkers and speeders, mechanized cavalry, and even traditional, mounted cavalry is what holds the line and wins the day. This PC is always on the lookout for key enemy ground assets to disable and destroy.
Morality
Strength: Caution – The character possesses commendable prudence, willing to always look before she leaps into a new situation
Weakness: Mercilessness - The quest for justice can turn the character away from concepts of pity or remorse. The character is concerned only with laws or a personal code; no matter the situation or mitigating factors.
Total: 100
Description