Fenn Sei'dren by Bronn1

Species
Bothan
Career
Spy
Specializations
Slicer (Spy), Recruit (Universal)
System
Age of Rebellion

3
Threshold 13
Current 0
Threshold 13
Current 1
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 1
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
6
Critical
3

0
130
88
5

Weapons & Armor

Blaster Pistol (Enc: 1)
Dmg: 6 Crit: 3
Range: Medium
Stun Setting

Padded Armour (Enc: 2)
Def: 0 Soak: 2

Personal Gear

Slicer Gear (Enc 2)
Stimpack (2)
Commlink (Handheld)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Codebreaker 1 AoR p144 The character removes [Black] per rank of Codebreaker from his attempts to break codes or decrypt communications. In addition, the character decreases the difficulty of his Computers and Intellect checks made to break codes or decrypt communications by one (does not increase with Rank).
Bypass Security 1 AoR p144 The character removes [Black] per rank of Bypass Security from his Skullduggery and Computers skill checks made to disable a security device or open a locked door.
Technical Aptitude 1 AoR p158 For each rank, the character reduces the amount of time needed to complete computer-related tasks by 25%.
Convincing Demeanor 1 AoR p145 The character removes [Black] per rank of Convincing Demeanor from his Deception and Skullduggery checks.
Basic Combat Training AoR p143 Brawl and Ranged (Light) become Career Skills.
Outdoorsman 1 AoR p154 The character removes [Black] per rank of Outdoorsman from his checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Well-Traveled AoR p159 Knowledge (Core Worlds) and Knowledge (Outer Rim) become Career Skills.
Toughened AoR p158 Gain +2 Wound Threshold
Tactical Combat Training AoR p158 Melee & Ranged (Heavy) become Career Skills.
Defensive Slicing 1 AoR p145 When defending computer systems, add [Black] per rank in Defensive Slicing to opponent's checks.

Background

Fenn comes from a modestly wealthy Bothan family, known for their skill with technology in many forms, but especially computers. As one born to it, Fenn was writing code as a child and plucking information from data streams as a teen. As a teen, he was initiated into a collective of like-minded tech-experts and slicers, which included his mother, uncle, and older sister. They played both sides of the Clone Wars, following "The Way" to make themselves even more wealthy and influential on Bothawui.

However, in the lead-up to the Battle of Scarif, Fenn's youth and inexperience in the field was used by his mother as a reason for him to remain behind while most of the team was gathering intel on both sides in the chaos with most of the collective.

Little did any of them know that the Death Star would rain down destruction on the planet (although his mother was very insistent that he remain behind).

Now, he looks for ways to get back at the Empire that took so many from him. He might continue to "play both sides" to maintain appearances, but he's firmly committed to one.

Motivation

Quest for Vengeance - His "hacker collective" family was killed on Scarif by the Empire, which made it personal.

Duties

Intelligence - The PC knows that every victory hinges on knowing as much about the Empire's military might and other assets as possible. He is driven to gather any and all potentially useful data, wishing to locate vital and vulnerable targets for Rebellion forces to strike at. He not only wants to know what the Imperial military factions are up to, but also the state of technological research, economic policies, and other aspects of Imperial strength.

Anti-ISB Measures - The Empire has a vast information network headed by the Imperial Security Bureau, or ISB. Characters with this Duty focus their efforts on undermining this network with actions that specifically target the ISB, such as feeding false information to its known moles, recovering captured prisoners from ISB detention cells, developing profiles of ISB agents, and ensuring that the hated agency spends its resources chasing dead-end leads.

Description

5 feet tall skinny male Bothan, with a haunted look to him after the death of most of his family.

Other Notes

Skill Choices:
Career: Computers, Cool, Perception, Stealth
Specialization: Computers, Stealth

*Bothans begin game with one rank in Streetwise and one rank in the Convincing Demeanor talent.

XP Spend: (100 XP) (+5 from Reduced Duty)
Characteristic Increases:
Agility to 3 (30XP)
Intellect to 3 (30XP)

Skill Increases:
Knowledge (Underworld) 1 (5XP)
Knowledge (Warfare) 1 (5XP)
Knowledge (Education) 1 (5XP)
Perception 2 (10XP)
Skullduggery 1 (5XP)

Talents:
Codebreaker (5pts)
Bypass Security (5pts)
Technical Aptitude (5pts)

In-Play XP:
First Session: 10XP - Saving for Recruit Specialization
Second Session: 10XP - Bought Recruit Specialization
Third Session: 15XP - Bought Basic Combat Training (Universal Talent)(5), Bought Ranged (Light) at Rank 1 (5), Bought Outdoorsman Talent (Universal)(5)
Fourth Session: 10XP - Saving
Fifth Session: 15XP - Bought Ranged (Light) at Rank 2 (10), Bought Well-Traveled Talent (Universal)(10), Saving the last 5.
Sixth Session: 10XP (plus 5 saved from last time) - Bought Computers at Rank 3.
Seventh Session: 10XP - Saving for next time.
Eighth Session: 10XP - Bought Toughened (Universal)(15). Bought Rank 1 in Deception (5).
Ninth Session: 10XP - Bought Tactical Combat Training (5). Bought Rank 1 in Ranged (Heavy).
Ten Session: 15XP - Bought Ranged (Light) at Rank 3 (15).
Eleventh Session: 15XP - Bought Defensive Slicing at Rank 1 (10). Bought Rank 1 in Vigilance (5).

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