Amaroq Zaan by StreetTeki

Species
Sith Pureblood "Sith'ari"
Career
Jedi Warrior
Specializations
Shii-Cho Knight & Steel Hand
System
Force and Destiny

5
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 0
Melee 1

Placeholder Image

Characteristics

3
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient sword
Range
Engaged
Skill
Lightsaber
Defensive 1, Vicious 1
Damage
+2
Critical
3
Garrote
Range
Engaged
Skill
Brawl
Stun Setting
Damage
Critical
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1
Damage
0
Critical
4

0
100
0
7/9

Weapons & Armor

Ancient sword (350, 3 enc, 1HP) (serrated edge)

-Training Suit (400cr, 6enc)
unless the integrated hilts are removed, encumbrance is 6. to remove weights, pass an easy mechanics check, this lowers encumbrance to 4. At the GM's discretion, training while wearing fully weighted might help a character develop physical fitness or adapt to high gravity environments)

Garrote (Make a successful brawl attack to cause the target to Suffocate. Targets must make a successful opposed Brawl check to break free, adding 1 Setback for each round they have been caught)

Personal Gear

Comlink
Datapad
Utility belt
Stimpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dark-Siders 1 CSG Start as a Dark-Sider by default.
Sith Secrets 1 CSG Receive the mentor discount on all Force powers.
Iron Body 1 KoF pg. 29 remove 1 Setback per rank of Iron Body from Coordination and Resilience checks. Reduce critical rating of unarmed attacks by 1 per rank of Iron body (to a minimum of 1)
Parry 1 FnD pg.100 When hit by a Melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry

Force Powers

Force Rating
1
Power
Conjure
Description
The Force User calls forth a spectral object to their hand which lasts for a short time

The user may spend 1 Force Point to create a facsimile of a brawl or melee weapon anywhere within Engaged Range. At the end of the user's next turn, this item dissipates. At the GM's discretion, the user can instead conjure a simple tool or other useful low tech item with an Encumbrance no greater than 1
Upgrade Effect

Background

Motivation

Birthright: This character's discovery of the Force awakened a need to claim forgotten teachings, martial techniques.
I and a forbidden way of life. Legends drive this character both to learn about and strive to emulate the Jedi of old

Morality

Love/Jealousy (seeker version)

Description

Other Notes

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