Tailored Suit of reds and blacks with a dark red coat (Heavy Clothing(1 Soak))
Orange Lightsaber from Vitatae's Sith Empire(Training Saber due to age cracking the crystal)
Ancient Sword
Personal Gear
Comlink
Backpack
Climbing Gear
1 Stimpack
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
STREET SMARTS
Force and Destiny 95
Remove 1 COMPLICATION DICE from all STREETWISE and KNOWLEDGE(UNDERWORLD) checks per rank of talent.
SHIEN TECHNIQUE
Force and Destiny 95
May use CUNNING instead of BRAWN for LIGHTSABER checks.
SLIGHT OF MIND * 1
Force and Destiny 94
Adds a single ADVANTAGE DICE to all stealth rolls, unless opponent is immune to the FORCE.
REFLECT * 1
Force and Destiny 149
Take 3 strain, reduce the damage of a ranged attack by ranks in Reflect+2
Force Powers
Force Rating
1
Power
Sense
Description
The Force User can sense the force interacting in the world around him.
Spend One Force Point to sense all living beings(including sentient and non sentient beings) in short range around him.
Spend One Force Point to sense the current emotional state of one being you are engaged with.
Upgrade
Effect
Control
Commit One Force Dice. Once per round increase the difficulty of one attack against you.
Background
When Darth Bane betrayed the Sith Empire, not all of the Sith households where destroyed. Instead a few where forced to wander the edges of the galaxy, useing their gifts with the force to survive(and later thrive) as drifters and con-artists- bound together as a community that considered themselves the heirs of the Sith Empire. Zelphyr was from one of those clans, and the life of a wandering con man seemed his destiny until the Empire's inquisition found and captured the Darksun clan, with Zelphyr escaping only because he was in the bed of the Governor's wife, and so had taken care to insure no-one knew where he was, when the Inquisition struck which gave him time to escape. Now, believing himself the only 'real' Sith still living and free, Zelphyr has found himself alone against a monolithic enemy massive beyond comprehension.
Motivation
Destroy the Inquisition, and rebuild the "true Sith Empire".
Morality
Strength: Loyalty. Zelphyr grew up in a closely knit community that believed in looking out for each other above all else. There is little, if anything, he would not be willing to do to help or protect people he cares about. Of course, those he doesn't care about as individuals are fair game.
Emotional Weakness: Arrogance. Zelphyr doesn't just believe he's better than most everyone else, that destiny favors him above the rest of the galaxy- he knows beyond the shadow of a doubt that those statements are simple fact and he does not tolerate disrespect from his lessers.
53/100
Zelphyr draws from the LIGHT SIDE of the FORCE
Description
Tall, fit, blessed with a clear complexion and exotic, yet mostly human, features Zelphyr looks like he stepped out of a romance novel, and he knows it. A shameless flirt and n'er'dowell, Zelphyr wanders the galaxy in search of wealth and power with dress and demeanor that say they are both his birthright. His manners are impeccable, his clothing always finely pressed and not even a single strand of hair is out of place. Well, unless he is on the run from a jealous husband, then all bets are off regarding his state of dress.
Other Notes
Natural Curiousity: Devaronians receive an Advantage on all Perception rolls.