Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 2 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 3 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| Holdout Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Vibroknife |
RangeEngaged |
SkillBrawl |
|
| Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
| Frag Grenade x1 |
RangeShort |
SkillRanged: Light |
|
| Blast 6 |
Damage8 |
Critical4 |
|
| Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 4, Pierce 3 |
Damage13 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Solid Repairs | 3 | When Repairing hull trauma on a starship or vehicle, repair an additional 1 point of hull trauma per rank. | |
| Known Schematic | 1 | Once per Session, may perform the know schematic maneuver. Make a hard (P,P,P) Knowledge check. Success grants familiarity with a building or ship's design. | |
| Hold Together | 1 | Spend 1 Destiny point to perform a hold together incidental immediately after a vehicle or starship takes damage to turn it into system strain. | |
| BPEA-1A Cascader | 1 | Upgrade all Charm, Deception, and Leadership checks once | |
| Noble Regalia | 1 | The wearer downgrades the difficult of all social checks to interact with other nobility and their subordinates once. |