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Iron Body 2 |
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Remove 1 black die from athletics and coordination and reduce crit rating of unarmed attacks by 1 per rank |
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Toughened 2 |
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+2 wound threshold |
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precision strike |
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When character inflicts a critical injury with brawl melee or lightsaber, may suffer 1 strain to change the result to any 1 easy critical injury |
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improved precision strike |
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once per round when inflicting a critical injury with brawl or melee may suffer 2 strain to change the result to any 1 average critical injury |
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Parry |
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when hit by a melee attack may spend 3 strain to reduce the damage by 2 plus ranks in Parry |
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Unarmed Parry |
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May use parry when unarmed, reduce strain cost to parry by 1 when unarmed |
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Swift |
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do not suffer the usual penalties when traveling through difficult terrain. |
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Acklay's Scathing Strike |
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Brawl attacks gain pierce equal to force rating |
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Far Strike |
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as an action make a brawl check as a ranged attack adding force die to pool up to force rating. Increase the range of the attack by one range band per force pip spent to a maximum of long range. |
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Force rating |
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+ 1 force rating |