Edge of the Empire
| Threshold | 19 |
| Current | 19 |
| Threshold | 13 |
| Current | 13 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| C-10 Dragoneye Reaper Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage8 |
Critical3 |
|
| Sap Gloves |
RangeEngaged |
SkillBrawl |
|
| Concussive 1 |
Damage+2 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | Add boost per rank to athletics and resilience checks | |
| Grit | 1 | Gain +1 strain threshold | |
| Toughened | 3 | Gain +2 wound threshold | |
| Point Blank | 1 | Add 1 point of damage per rank to successful ranged (heavy/light) attacks at short or engaged range | |
| Durable | 1 | reduce critical injury suffered by 10 per rank | |
| Armor Master | 1 | increase soak by 1 when wearing armor | |
| Heroic Fortitude | 1 | Spend 1 destiny point to ignore critical injuries on brawl and agility checks until the end of the encounter. | |
| Dedication | 1 | +1 to agility | |
| Blooded | 1 | Add boost per rank against blooded checks to resist against poison, venoms, or toxins. Reduce duration of poisons by rank, minimum 1. | |
| Improved Armor Master | 1 | 2 or higher soak, increase defense by 1 |