Ahlesh Bolq by ruroken77

Species
Weequay
Career
Hired Gun
Specializations
Demolitionist
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 2

Characteristics

3
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Beastmaster's Vibro-glaive
Range
Engaged
Skill
Melee
Defensive 2, Pierce 3
Damage
5
Critical
2
Detonite
Range
Short
Skill
-
Damage
16
Critical
-
Proton Grenade
Range
Short
Skill
-
Damage
11
Critical
-

0
95
615
15/15

Weapons & Armor

Beastmaster's vibro-glaive, flak vest, detonite, proton grenade

Personal Gear

Demolitions scanner, military pack, hardened comlink, canteen, field goggles, 5 field rations, 5 fire pastes, food preparation system, utility belt, military belt pouch, datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Pheremone Communication 0 23 (DC) A Weequay can communicate with other Weequays using pheromones. This is completely non-verbal, and undetectable to any other species nearby. Weequays can only communicate like this if they are within short range of each other.
Powerful Blast 1 29 (DC) Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast.
Grit 1 29 (DC) Gain +1 strain threshold.
Selective Detonation 1 29 (DC) When using a weapon with the Blast quality, spend 1 advantage to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation.
Steady Nerves 1 29 (DC) Remove 1 setback dice per rank of Steady Nerves from Cool or Skulduggery checks.
Time to Go 0 29 (DC) The character may spend 1 Destiny Point to perform a Move maneuver as an incidental to attempt to move into cover or out of the blast range of a weapon or explosion.

Background

The Down and Out; Ex-Military

Motivation

Conflict (Squadmates)

Obligations

Family

Description

Female; 33 years old; 1.89 meters tall; athletic build; black hair; gold eyes; tough, leathery skin that provides resistance to blasterfire

Other Notes

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