"Hue", CT-0352 Interchangeable Clone Character System (Veteran Infantry Clone Soldier) by Gotmilk74

Species
Clone
Career
Clone Soldier
Specializations
Clone Veteran
System
Edge of the Empire

5
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0 +🟦
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2 +🟦
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15a Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Autofire, Pierce 1, Stun Setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1
Critical
3

0
100
500
5 / 8

Weapons & Armor

Phase I Clone Trooper Armor Enc 1 (4) HP 3
*Built in comlink

DC-15a Blaster Carbine Enc 3 HP 4

M8 Combat Knife Enc 1 HP 1
Combat Tested HP Req-0: Add 1 boost dice to Discipline checks.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Add 🟦 per rank to all Athletics and Resilience Checks
Toughened 1 +2 Wound Threshold
Quick Draw 1 Once per round, draw or holster a weapon or item as an incidental.

Background

Standard Infantry Clone Trooper from Kamino, Hue has witnessed first hand the horrors of war, being one of the few survivors from fellucia. Hue was brought back to Kamino after taking near fatal chest wounds from fellucian wildlife. He made a full recovery and was frozen in cryo-sleep.

Motivation

The Republic: The Player Character believes in the Republic and all it stood for. He is determined to bring it glory. (Clone Wars Era Setting)

or

No One: The Player Character is all alone in the galaxy. To his knowledge all of his brothers died in the Clone Wars. He has decided to join the Rebellion because he doesn't believe in the injustices of the Empire and has nothing left to lose (Age or Rebellion Setting)

or

Extended Family: The character has a large extended family that he feels a deep brotherly love for. He seeks to find any information regarding other existing clones and records of what happened to his brothers. (Edge of the Empire Setting/Era past the Clone Wars)

Obligations

Obligation-
Obligation Value = 15
15 Magnitude Bounty for 1000 Credits: This character has a price on their head. For some reason, a wealthy surviving Separatist from the Clone Wars has learned of a few surviving clone's existence and wishes to acquire them dead or alive for his/her personal collection

or

Duty-
Duty Value = 0 (-5)
Combat Victory: The Player Character is driven to show that the Alliance/Republic can hold its own against Imperial/Separatist forces in any trooper vs troop engagement. He wants to engage the Empire/Separatist Alliances' military--their best, whenever possible--and provide more victories for the Alliance/Republic to tout the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Description

bald, tatoo of Galactic Republic insignia on high shoulder (covered by most clothing), massive teeth marks across chest, six foot, white laminate armor.

Other Notes

Image Source https://www.pinterest.com/pin/302937512427793729/

Logs:

30 XP for Brawn +1
30 XP for Agility +1
30 XP for Willpower +1

5 XP for Toughened
5 XP for Quick Draw

Credits:

1000 Credits for Standard Loadout (Phase I Clone Trooper Armor, DC-15a, M8 Combat Knife)
50 Credits for Combat Tested Weapon Attachment

Return to Top