Jacobs Character by orivien

Species
Umbaran
Career
Mystic
Specializations
Magus
System
Force and Destiny

4
Threshold 14
Current 14
Threshold 12
Current 12
Ranged 0
Melee 0

Characteristics

2
2
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1 1b
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1 1b
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0 1b
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shoto Lighsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Accurate 1, Sunder
Damage
5
Critical
2

20
100

Weapons & Armor

Shoto Lightsaber
Sith Pain Harness +2 Soak
Wearer may suffer one wound as an incidental to add an automatic success to the next discipline check they make during the current round, then suffer 1 conflict.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Healing Trance 1 Commit force die for every full encounter; force die remains committed, heal 1 wound per rank of Healing Trance
Toughened 1 Gain +2 Wound Threshold
Resolve 1 When involuntarily suffering strain, suffer 1 less strain per rank of Resolve, to minimum of 1.
Confidence 1 May decrease difficulty of any discipline check to avoid fear by 1 per rank of Confidence.
Channel Agony 1 After rolling force die, may suffer wounds up to twice ranks in Channel Agony to add automatic dark side pip(s) for every 2 wounds suffered to the results.

Force Powers

Force Rating
1
Power
Harm
Description
Spend Force Die to inflict a number of wounds equal to intellect (ignoring soak) on an engaged living target.
Upgrade Effect
Range Spend Force Die to increase power's range by a number of range bands equal to Range upgrades purchased
Control If any dark side were used to generate force die, user heals strain equal to wounds inflicted.

Background

Motivation

Morality

Description

Other Notes

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