Athynia Wryn by KarcsiG

Species
Mandelorian
Career
Warrior
Specializations
Shii-Cho Knight
System
Force and Destiny

2
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 2
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double Bladed Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 1, Sunder, Unwiedly 3
Damage
6
Critical
2
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

80

Weapons & Armor

Double Bladed Lightsaber - blades are black

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry Force & Destiny 100 When hit by a melee attack to suffer 3 strain to reduce damage by 2 plus ranks
Second Wind Force & Destiny 100 Once per encounter can recover strain equal to ranks in second wind -
Tuffend Force & Destiny 100 Gain plus 2 to wound threshold

Force Powers

Force Rating
1
Power
Influence - Basic
Description
Upgrade Effect
When guiding or shaping thoughts, only half white circle vs all black circle can cause fear, rage or hatred - half white circle vs all white circle generate positive emotions such as peace, tranquility and friendliness - - confusion can be created using all types of circles - half white and black can be used for causing 1 strain
Power
Heal/Harm - Basic
Description
Upgrade Effect
Force user bolsters ally or saps energy from enemy
Heal - light side force user only - spent half white to heal wounds = Intellect
Harm - spend half white to inflict wounds = Intellect - user gains one conflict
Power
Enhance - Basic
Description
Upgrade Effect
When making an athletics check - user can make an enhance power check as part of the pool
user can spend one half white .. see page 288

Background

Motivation

Morality

Description

Other Notes

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