Age of Rebellion
| Threshold | 14 |
| Current | 0 |
| Threshold | 17 |
| Current | 3 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | Add 🟦 to all checks. | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 1 | Add 🟦 to all checks. | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 3 | Add +2 damage to 1st hit of all checks. | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 1 |
Damage+1 |
Critical2 |
|
| DC-15A |
RangeMedium |
SkillRanged: Heavy |
|
| Auto Fire, Accurate 4, Remove ⬛, Pierce 2, Stun Setting, Point Blank (+1 dmg at short or engaged range) |
Damage12 |
Critical3 |
|
| EMP Grenades |
RangeShort |
SkillRanged: Heavy |
|
| Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | CT | +1 🟦 per rank to all Athletic and Resilience checks |
| Point Blank | 1 | Weapon Mod | +1 damage per rank to all Range Heavy and Range Light attacks made at Short or Engaged Range. |
| Sniper Shot | 2 | Sharpshooter | Once per round before making a ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range) |
| Grit | 3 | Sharpshooter | Gain +1 Strain Threshold |
| Lethal Blows | 2 | Sharpshooter | +10 to critical injuries made |
| True Aim | 2 | Sharpshooter | Once per round. before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and may also upgrade his attack roll once per rank ofTrue Aim. |
| Deadly Accuracy | 1 | Sharpshooter | May add damage equal to ranks of chosen combat skill to the first hit of each attack. Ranged Heavy |
| Clanker Killer | 1 | Clone Pilot | Before rolling a combat check targeting a droid, remove 🟦 up to ranks in CK from the pool, and add an equal number of (success or advantage) to the results. |
| Fire support | 1 |