Krisrom Bolsher by OmegaNarwhal

Species
Human
Career
Consular
Specializations
Sage
System
Force and Destiny

2
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

4
2
4
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 , Sunder
Damage
6
Critical
3

20
560
0
4

Weapons & Armor

Jedi Commander Armor (Green and Brown)

Training Lightsaber (signed by anakin)

Lightsaber (also signed by anakin)

Personal Gear

Adam Smasher piece

Assets & Resources

none

Critical Injuries & Conditions

none

Talents

Name Rank Book & Page Description
Kill with Kindness 1 Core, 71 Remove negative per rank of Kill with Kindness from all Charm and leadership checks
Researcher 2 Core, 71 Remove negative per rank of researcher from all knowledge checks. Researching a subject takes half the time.
Smooth Talker 2 Core, 71 When first acquired, choose 1 skill. *Charm*. When making checks with Charm, spend FP to gain additional successes equal to ranks in Smooth Talker
Grit 1 Core, 71 Gain +1 Strain Threshold
Force Rating 2 Core, 71 Gain +1 Force Rating
Preemptive Avoidance 1 Core, 71 May spend 1 Destiny Point to disengage from engaged enemy as an out-of-turn incidental.
Knowledge Specialization 1 Core, 71 Knowledge (Lore), When making a check, may spend FP result to gain additional successes equal to ranks in skill.

Force Powers

Force Rating
3
Power
Influence Basic Power
Description
Make mfs sad and or mad, and or glad.
Upgrade Effect
Range +2 , Magnitude +1, Control, Influence emotions negatively or positively (no conflict)
Power
Heal/Harm
Description
The force user bolsters his allies with renewed vigor or saps his foes of vital energy
Upgrade Effect
Magnitude +1, Range +2, Control +1 Heal or Harm mfs, spend one force point to heal a number of wounds equal to intellect from both the user and the target.
Can add total ranks in Medicine in wounds.
Power
Move
Description
The force user can move small to large objects via the power of the force. The user may spend 1 force point to move 3 objects of silhouette 3 that is within short range up to his maximum range.
Upgrade Effect
Range +3, Control +3, Strength +3, Magnitude +2 Max range Grab, Can control things precisely or remove secure objects (also held objects), can also throw objects (10xsilhouette damage). 3 Silhouette lifting max, 3 lifted objects at once.

Background

A human born to a pair of refugees who lived on Kashyyk, Krisrom (Kris/Chris) was raised in a small village of around forty people. However, of those people, only about 8 of them were human. However, most of the people and Wookies who lived there were extremely hospitable. He didn't get to spend too much time on his home, when a group of Jedi came to Kashyyk, having sensed Krisrom and came to take him in. The Wookies ended up being quite accepting of this concept given their alliance with the Republic, but his birth parents did not. They had to be mind tricked in secret, but were also paid a large sum of money. They weren't made to forget their son, but they were made to think they gave him up willingly.

Motivation

Making his family back home proud.

Staying in touch with nature, learning more about the mystical force which surrounds all life, and helping those in need.

He wants to learn more about his family past, though this motivation won't come in until later life when he starts to recall his early years on Kashyyk and how little he remembers his family.

Morality

56 -neutral

Conflict- 0

Description

Short brown haired male with light skin and blue eyes. As an adult he'll stand relatively tall at 6'3, and due to his nutrient rich diet as a child, he'll be above average in size in his youth as well.

Likes to dress somewhat informally. Will rarely wear his robes, dresses practically for efficient movement.

Other Notes

Master- Plo Koon

Captain Kutz - Commander (Deceased)

CT-6565 - Clone who gives us Kutz's armor piece.

Return to Top