HP1, Pierce 5, Vicious 1, Looks like a datapad stylus.
Damage
3
Critical
2
20
235
200
Weapons & Armor
Second Skin Armor (Def 1, Soak 1, Enc 2, hidden, add two black dice to perception checks to attempt to detect this armor)
Shadowsheath (increases difficulty to detect sheathed weapon and sheath itself by 2)
Personal Gear
Synthetic Anesthetic (5 doses)
Cable Gun (for quick climbing)
Assets & Resources
Disguise Kit
Datapad
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Sleight of Mind
1
Sentinel Shadow
Add blue die to all Stealth checks unless the opposition is immune to force powers.
Well Rounded
1
Sentinel Shadow
Any 2 skills become career skills. Discipline (Will) and Charm (Pr)
Force Powers
Force Rating
1
Power
Force Move
Description
The Force user can move small objects via the power of the Force. The user may roll spend 1 force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Range x2 (long range)
Spend light/dark to increase power's range by a number of range bands equal to Range upgrades purchased.
Control
The force user can hurl objects to damage targets, by making a Discipline ranged combat check combined wtih a Move Power check, dealing damage equal to 10 times silhouette.
Control
The force user can pull objects out of secure mountings or out of an opponent's grasp.
Control
The character can perform fine manipulation of items, allowing him to normally do whatever he could normally do with his hands via this power at this power's range.
Strength x2 (silhouette 2)
Spend light/dark to increase silhouette able to be targeted equal to Strength upgrades purchased.
Magnitude x1 (2 targets)
Spend light/dark to increase targets affected equal to magnitude upgrades purchased.
Background
Motivation
Morality
65
Description
Other Notes
30xp - Well Rounded (10), 1 Charm (5), Final Force Move Control(15)