Lo-korn Kel by johnhainline

Species
Human
Career
Sentinel
Specializations
Shadow
System
Force and Destiny

4
Threshold 13
Current 0
Threshold 13
Current 3
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Military Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3
Stealth Vibroknife
Range
Engaged
Skill
Melee
HP 1, Pierce 1, Vicious 1, see Shadowsheath
Damage
4
Critical
2
Molecular Stiletto
Range
Engaged
Skill
Melee
HP1, Pierce 5, Vicious 1, Looks like a datapad stylus.
Damage
3
Critical
2

20
235
200

Weapons & Armor

Second Skin Armor (Def 1, Soak 1, Enc 2, hidden, add two black dice to perception checks to attempt to detect this armor)
Shadowsheath (increases difficulty to detect sheathed weapon and sheath itself by 2)

Personal Gear

Synthetic Anesthetic (5 doses)

Cable Gun (for quick climbing)

Assets & Resources

Disguise Kit
Datapad

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sleight of Mind 1 Sentinel Shadow Add blue die to all Stealth checks unless the opposition is immune to force powers.
Well Rounded 1 Sentinel Shadow Any 2 skills become career skills. Discipline (Will) and Charm (Pr)

Force Powers

Force Rating
1
Power
Force Move
Description
The Force user can move small objects via the power of the Force. The user may roll spend 1 force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Range x2 (long range) Spend light/dark to increase power's range by a number of range bands equal to Range upgrades purchased.
Control The force user can hurl objects to damage targets, by making a Discipline ranged combat check combined wtih a Move Power check, dealing damage equal to 10 times silhouette.
Control The force user can pull objects out of secure mountings or out of an opponent's grasp.
Control The character can perform fine manipulation of items, allowing him to normally do whatever he could normally do with his hands via this power at this power's range.
Strength x2 (silhouette 2) Spend light/dark to increase silhouette able to be targeted equal to Strength upgrades purchased.
Magnitude x1 (2 targets) Spend light/dark to increase targets affected equal to magnitude upgrades purchased.

Background

Motivation

Morality

65

Description

Other Notes

30xp - Well Rounded (10), 1 Charm (5), Final Force Move Control(15)

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