Gil Pavan by Creativeusername33

Species
Human
Career
Soldier
Specializations
Sharpshooter
System
Age of Rebellion

4
Threshold 12
Current 1
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

ELG 3A Blaster Pistol
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
4
Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun
Damage
9
Critical
3

130
1314
10

Weapons & Armor

- Padded Armor (2 soak)

- ELG 3A Blaster Pistol (400) (6 DAM, 4 CRIT, 0 HP)

Combat knife

STUN DAMAGE (PASSIVE)
Some weapons deal Stun damage instead of regular damage. In this case, the weapon deals damage as strain instead of wounds. This damage is still reduced by a target's soak.
A variant of this is a Stun setting. As an incidental, the wielder can choose to switch the setting of his weapon to "Stun." In this case, it does Stun damage as described above. When weapons with a Stun setting are used to deal Stun damage, their range changes to short and cannot be increased.

Personal Gear

Flashlight
Utility belt (encumbrance 1)
Backpack (encumbrance 2)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sniper Shot 1 94 Before making a non- thrown ranged attack, may perform a Sniper Shot m a - neuver t o increase t h e weapon's range b y 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Brace 1 94 Perform the brace maneuver to remove • per rank of Brace from next action. This may only re- move • added by envi- ronmental circumstances.

Background

Motivation

Duties

Personnel: More than machines, credits, or information,the people of the Alliance are the most important and vital assets there are, a n d t h e Player Character knows this. H e is devoted t o seeing t o their safety, well-being, and capacity for success. No one should ever be left behind: the most successful missions might not achieve every goal, but they are successful nonetheless when noonedies.

Description

Other Notes

Special Abilities: Humans start the game with one rank in two different non-career skills of their choice. They still may not train these skills above rank 2 at character creation.

Return to Top