Threshold | 14 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 0 | ||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | +1 BL | ||
Deception (Cun) | X | 0 | ||
Discipline (Will) | 1 | |||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Cun) | X | 1 | ||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 0 | +1 BL | |
Streetwise (Cun) | X | 0 | ||
Survival (Int) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | X | 1 | ||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
Stun |
Damage9 |
Critical3 |
|
Heavy Blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto fire; scope (-1 diff) |
Damage10 |
Critical3 |
|
Heavy blaster pistol (Armtek) |
RangeShort |
SkillRanged: Light |
|
Accurate (+1BL); suppressed (+2 setback) |
Damage8 |
Critical3 |
|
Missile tube |
RangeExtreme |
SkillGunnery |
|
Blast 10, Guided 3 |
Damage20 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | 2 | Far horizons | Add +1 to strain threshold |
Toughened | 1 | Far horizons | Gain +2 Wound threshold |
Good Cop | 1 | Far horizons | Spend 2 ADV from a charm/negotiation check to upgrade ability of ally social check equal to rank of talent |
Bad Cop | 1 | Far horizons | Spend 2 ADV from a deception/coercion check to upgrade ability of ally social check equal to rank of talent |
Quick Draw | 1 | Far horizons | Once per round, draw a weapon/item as an incidental |
Point blank | 1 | Far horizons | Add 1 damage to each attack at short/engaged range |
Stalker | 1 | EoE | Add 1 BL to all stealth/coordination checks |
Quick strike | 1 | EoE | Add 1 BL to attacks against targets who have not acted |