Jaro Senaar by MrFroggy

Species
Mandolorian
Career
Bounty Hunter
Specializations
Deathwatch
System
Edge of the Empire

6
Threshold 17
Current 17
Threshold 12
Current 0
Ranged 2
Melee 3

Characteristics

4
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Sap gloves
Range
Engaged
Skill
Brawl
Cuncussive 1, stun 2
Damage
2 Sap glove)
Critical
5
Blades serrated
Range
Engaged
Skill
Brawl
Pierce 1, Vicious 2, These blades can be deployed as an incidental and suffer no penalties for being dual wielded. aaa or x on the roll allows the blade to slip between an target’s armor, granting 5 pierce to the attack.
Damage
2 (dual wielded)
Critical
3
IDX-9 Ion Stunner
Range
Medium
Skill
Ranged: Light
Ion, stun, Disorient 3
Damage
7
Critical
CDEF Blaster Pistol
Range
Medium
Skill
Ranged: Light
Inferior, stun setting
Damage
5
Critical
4
Whip Cord
Range
Short
Skill
Melee
Ensnare2
Damage
1
Critical
5
Crude Gamorrean vibri-ax
Range
Engaged
Skill
Melee
Pierce 2, Vicious 3
Damage
7
Critical
4

0
100

Weapons & Armor

Mandalorian armor hp total: 6 (at 4 gauntlets)
4500

Vambracers adds 2 Melee D 1 Ranged D
L: blade, Integrated Ion stunner
R: blade, whip
375

Blades
225

Whip
450

Stun pulse added to sap gloves
187.5

Belt
18.5

2 Degan Synthrope
7.5

Wrist mount
206.25

IDX-9 Ion Stunner
225

CDEF Blaster Pistol
(Serrated blades, sap gloves)
112.5

Comlink
18.5

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Hard Headed 1 The character may perform the Hard Headed action. On any turn in which the character is staggered or disoriented, he may perform the Hard Headed action (this action may be specifically performed even though he is normally barred fro performing actions when staggered). He makes a Daunting (4 Difficulty Dice) Discipline check. If he succeeds, he is no longer staggered or disoriented. The difficulty of this check decreases by one per additional rank of Hard Headed, to a minimum of Easy.

Background

Motivation

Obligations

Description

Other Notes

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