Edge of the Empire
| Threshold | 17 |
| Current | 17 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 2 |
| Melee | 3 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Sap gloves |
RangeEngaged |
SkillBrawl |
|
| Cuncussive 1, stun 2 |
Damage2 Sap glove) |
Critical5 |
|
| Blades serrated |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 2, These blades can be deployed as an incidental and suffer no penalties for being dual wielded. aaa or x on the roll allows the blade to slip between an target’s armor, granting 5 pierce to the attack. |
Damage2 (dual wielded) |
Critical3 |
|
| IDX-9 Ion Stunner |
RangeMedium |
SkillRanged: Light |
|
| Ion, stun, Disorient 3 |
Damage7 |
Critical |
|
| CDEF Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Inferior, stun setting |
Damage5 |
Critical4 |
|
| Whip Cord |
RangeShort |
SkillMelee |
|
| Ensnare2 |
Damage1 |
Critical5 |
|
| Crude Gamorrean vibri-ax |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 3 |
Damage7 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Hard Headed | 1 | The character may perform the Hard Headed action. On any turn in which the character is staggered or disoriented, he may perform the Hard Headed action (this action may be specifically performed even though he is normally barred fro performing actions when staggered). He makes a Daunting (4 Difficulty Dice) Discipline check. If he succeeds, he is no longer staggered or disoriented. The difficulty of this check decreases by one per additional rank of Hard Headed, to a minimum of Easy. |