Force and Destiny
| Threshold | 17 |
| Current | 12 |
| Threshold | 13 |
| Current | 5 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 1 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Training saber |
RangeEngaged |
SkillLightsaber |
|
| Stun damage |
Damage6 |
Critical- |
|
| Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Sunder |
Damage6 |
Critical2 |
|
| Blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dark Vision | FaD page 58 | Remove up to two black dice imposed due to darkness | |
| Toughness x2 | FaD page 76 | + 2 to wound threshold | |
| Command | FaD page 75 | Add blue die per rank of command when making leadership checks. Affected targets add blue dice to discipline checks for the next 24 hours. | |
| Confidence | FaD page 75 | May decrease difficulty of Discipline checks to avoid fear by 1 per rank of confidence | |
| Commanding Presence | FaD page 75 | Remove 1 black die per rank of commanding presence from leadership and cool checks | |
| Body guard | Fax 76 | Suffer strain no greater than ranks in body guard to protect an engaged character. Upgrade checks made against that character by that amount. | |
| Physician | 76 | Heal strain per rank in physician when making medicine checks to another character | |
| Parry | 76 | Suffer 3 strain to reduce the damage of a melee attack by 2 plus ranks of parry |