Background
Dinger was decided unfit for combat after his 7th mission resulted in the death of dozens of separatist diplomats when he executed them for being "Seps".
Motivation
Mayhem: The character derives pleasure through destruction. He seldom passes up a chance to cause conflict and confusion in his work, even to the possible detriment of his own well-being. Extreme examples of this may even be forms of mental illness.
Obligations
Magnitude 10 Bounty:
The Empire has learned of the existence of an dangerously unpredictable, surviving clone Advanced Recon Commando, and wishes to acquire him before he starts wrecking havoc.
Magnitude 10 Adrenaline Rush (for 2500 Credits):
The character is addicted to the rush of adrenaline he gets from battle. He must feed the addiction or the result turn ugly indeed. The character cannot back down from a fight of any kind, and often goes in search of conflict when things get too tame for his tastes. Should the character go an entire session without combat of any kind, the GM may add a penalty of 1 setback die to any skill checks in the next session (or until the character gets a chance to fight).
Description
6 Foot, Bald, Tatoo of Republic Insignia on right shoulder. Black laminate armor with yellow-orange decals.