Age of Rebellion
| Threshold | 16 |
| Current | 89 |
| Threshold | 12 |
| Current | 10 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 2 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| EE-3 |
RangeMedium |
SkillRanged: Heavy |
|
| Auto-fire, Blast 4, Stun setting |
Damage8 |
Critical3 |
|
| Bayonet |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
||
| Retractable Wrist Blades |
RangeEngaged |
SkillMelee |
|
| Pierce 1 |
Damage+1 |
Critical3 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Outdoorsman | 1 | Tactician | Remove 1 Setback die per rank of Outdoorsman from checks to move through terrain or manage environmental efects. Decrease overland travel times by half. |
| Commanding Presence | 2 | Tactician | Remove 1 Setback die per rank of Commanding Presence from Leadership and Cool checks |
| Toughened | 2 | Tactician | Gain +2 wound threshold |
| Side Step | 1 | Tactician | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade dificulty o all incomng ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
| Confidence | 1 | Tactician | May decrease diffficulty of Discipline checks to avoid fear by 1 per rank of Confidence. |
| Field Commander | 1 | Tactician | Take the Field Commander action; make an Average Leadership check. A number of allies equal o Presence may immediately suffer 1 strain to perform 1 free maneuver |