Solenn Gilson by Kaleladin

Species
Human
Career
Commander
Specializations
Tactician
System
Age of Rebellion

4
Threshold 16
Current 89
Threshold 12
Current 10
Ranged 1
Melee 1

Characteristics

3
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

EE-3
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Blast 4, Stun setting
Damage
8
Critical
3
Bayonet
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Retractable Wrist Blades
Range
Engaged
Skill
Melee
Pierce 1
Damage
+1
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4

0
210
50
8/12

Weapons & Armor

EE-3 blaster carbine w/ Merr-Sonn AG44S ergonomic tactical foregrip, BlasTech B-3 field knife, and BlasTech A-13 acceleration chamber (0/3 HP) (reduce increased difficulty of Ranged (Heavy) checks while engaged from 2 to 1) (add 1 Setback die to all Mechanics checks to maintain or repair this weapon)
Frag grenade x1
Armored clothing w/ Merr-Sonn SB-7 spring blades (0/1 HP)

Personal Gear

Handheld comlink
Macrobinoculars
Datapad
Stimpak x4

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Outdoorsman 1 Tactician Remove 1 Setback die per rank of Outdoorsman from checks to move through terrain or manage environmental efects. Decrease overland travel times by half.
Commanding Presence 2 Tactician Remove 1 Setback die per rank of Commanding Presence from Leadership and Cool checks
Toughened 2 Tactician Gain +2 wound threshold
Side Step 1 Tactician Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade dificulty o all incomng ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Confidence 1 Tactician May decrease diffficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Field Commander 1 Tactician Take the Field Commander action; make an Average Leadership check. A number of allies equal o Presence may immediately suffer 1 strain to perform 1 free maneuver

Background

Former member of the Ghorman Front who escaped the Ghorman Massacre and joined the Rebellion

Motivation

Duties

Description

Other Notes

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