Nara Zaphod by Leopardgaming

Species
Twi'lek
Career
Sentinel
Specializations
Shadow, Shien Expert
System
Force and Destiny

1
Threshold 11
Current 5
Threshold 14
Current 11
Ranged 0
Melee 0

Characteristics

1
2
2
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Combat Knife
Range
Engaged
Skill
Melee
Viscious 1
Damage
+1
Critical
3
Crossguard Saber [Orange]
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Spend 3 disadvantages or 1 despair to disarm melee attack
Damage
6
Critical
2

5
150
0

Weapons & Armor

Personal Gear

Synthetic Neuro-paralytic Toxin [Target makes hard resilience check, if failed immobilized 3 rounds, each disadvantage causes 1 strain]

2 stimpacks

Chance die

Pazaak deck

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Species ability You can remove a setback dice if from hot environments
Sleight of Mind Add boost die to all stealth checks unless opposition is immune to force powers
Indistinguishable Upgrade difficulty of checks to identify character once per rank of Indistinguishable
Street smarts Remove Setback die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks
Codebreaker Remove setback die per rank in codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1
Reflect When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.

Force Powers

Force Rating
1
Power
Influence
Description
User may spend force point to stress mind of one living target they are engaged with, inflicting 1 strain
Upgrade Effect
Control Make opposed discipline V. discipline check combined with influence check. If force points spent, user can force target to adopt emotional state or believe something untrue, lasting one round or 5 minutes
Power
Misdirect
Description
Force user creates illusions to fool those around them.
User may spend force point to make target at up to short range unable to perceive a chosen person or object of Silhouette 1 or smaller. Until beginning of user's turn, target cannot see or sense the hidden person or object
Upgrade Effect
Power
Sense
Description
You may spend a point to sense all living things within short range. / You may spend a point to sense the current emotional state of someone within engaged range.
Upgrade Effect
Power
Move
Description
You can spend a point to move an object of silhouette zero within short range.
Upgrade Effect

Background

Nara grew up in the slums of a smaller planet, making a living stealing and gambling on pazaak. She ended up making enough money to get by out of her gambling, until it was found that she was cheating in some mysterious way. This gained attention of some unsavory and powerful characters, with rumors spreading like wildfire. A jedi traveling through at the time took note of this and offered to play her in pazaak, but he didn't notice anything strange. However, after betting some credits, he noticed she used the force subtly in order to win; and offered her passage to the jedi academy, should she wish it.

Motivation

Morality

Strength:Curiosity
Weakness: Recklessness
Morality: 58
Conflict: 2

Description

Other Notes

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