Otto Lux by RBindewald

Species
Droid
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

5
Threshold 17
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 2
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 1
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle- left forearm, partially inset
Range
Long
Skill
Ranged: Heavy
Spin Barrel ([B]to modify further): +1 Pierce
Damage
13/14
Critical
3
Electromag Pulse Disruptor- concealed right fingertips
Range
Engaged
Skill
Melee
Disorient 1, Ion, Stun Setting
Damage
5
Critical
4
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6
Damage
8
Critical
4
Thermal Detonator
Range
Short
Skill
Ranged: Light
Damage
Critical

5
375
2445
8/11

Weapons & Armor

Blaster Rifle w/ Spin barrel- L arm
Electromag Pulse disruptor- R finger
Frag Grenade [][][][][][][]
Thermal Detonator [][]

"Armored Clothing"- durasteel plating protecting vital components

EMP grounding allows Otto to use pulse disruptor without personal damage

Personal Gear

Patch Kits [][][][]
Reload clip (heavy blaster)
Hand held comm
Datapad Link
Climbing Gear
Avabush Spice (relaxant)
"NeuroToxic" bug guts
Shredded sheet
Concealing robes

Assets & Resources

Group Credits- 958955
Questor Freighter

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Signature Modulation Implant add 2 disadvantage to anyone trying to get my slicing signature
Scanner Goggle Implant See normally in the dark, thermal imaging, recording, telemetry
Electromag Pulse disruptor Implant add 2 adv. dice to sabotage electronics or computers. Add 1 disadvantage to anyone trying to find it.
Blaster Rifle Implant see above
Utility Belt Implant +3 incumbrance
Toughened X2 Edge 60 +4 Wound Threshhold
Jury Rig Edge 60 Improved Blaster Rifle
Intimidating Edge 60 ***Suffer X strain to downgrade coercion X times or increase intimidation difficulty for others
Armor Master Edge 60 +1 Soak
Point Blank Edge 60 *** +1 Dmg when close or engaged
Natural Enforcer Edge 60 ***Re-roll coercion or streetwise 1 X/session
Tinkerer Edge 60 Add 1 hard point to personal armor plating- looking for an ion shield to add to that hardpoint
SKILL: Wookie <><>
Deadly Accuracy Edge 60 +1Dmg/ rank ranged heavy

Background

Accused of having a hand in the disappearance of his maker and bounty hunter mentor. Jano Lux disappeared during a power down cycle. Otto decided to claim the bounty for their most recent acquisition. Rather than receive the credits, he was informed of a warrant for his arrest for the disappearance of the Empire-aligned Bounty Hunter.
Just now, through the aid of the Verpine scientist (Zrrbt), Otto remembers seeing Hutt thugs in an altercation with Jano Lux. He was alerted in time to join the altercation. the results of which remain unclear.

Motivation

AMBITION: Self-improvement is the most direct path to self-preservation.
POWER: Controlling one's surroundings is the best way to control those around you.

Obligations

DUTY- 50
CRIMINAL- 15: On the run. Accused of killing his maker who has disappeared. Otto attempted to claim the bounty, and got an Imperial warrant for his arrest instead.

Description

Otto is strong and surprisingly quick. 1.85 meters tall and lithe. Gray, black base with navy blue shielding. Head looks much like a Madalorian helmet, but without the center visor cut down the front. There there is a small speaker instead. The helmet has some visible attachments for the scanner goggle implant, most notably the telemetry and thermal imaging devices (offset lenses above the visor brow).

Torso contains several small compartments at the midsection, much like a utility belt.

Left forearm contains a spin barrel blaster, just above the back of the left hand. Does not full recess. three barrels of the five can always be seen unless intentionally covered or concealed.

Right hand fore finger and middle finger contain taser-style contacts for the electromag pulse disruptor. The contacts remain recessed until required.

Other Notes

Return to Top