24-0W-UW by Jturm24

Species
Human
Career
Soldier
Specializations
Trailblazer
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 13
Current 5
Ranged 1
Melee 0

Characteristics

2
2
4
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3 1Blue
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0 1Blue
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1 1Blue
Skulduggery (Cun) 0
Stealth (Ag) X 4 1Blue
Streetwise (Cun) 0
Survival (Cun) X 4
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

450
500
6/7

Weapons & Armor

24-0W-UW Stormtrooper Armor

Increased Ranged Def by 1

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Stalker 1 Edge of the Empire PG 143 The character adds a Bonus die per rank of Stalker to his Coordination and Stealth checks.
Toughened 1 Edge of the Empire PG 145 The character increases his wound threshold by two per rank of Toughnened.
Outdoorsman 2 Edge of the Empire PG 141 The character removes a Setback Die (Black Die) per rank of Outdoorsman from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with multiple ranks of Outdoorsman).
Expert Tracker 2 Edge of the Empire PG 135 Remove a Setback Die (Black Die) per rank of Expert tracker from check to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker.
Cunning Snare 1 Forged in Battle PG 34 Cunning Snare action to assemble trap from materials within short range. Characters moving into Engaged range of the trap do a Vigilance check vs trapper's Survival. If they fail, they suffer trapper's Cunning+failures wounds (ignoring soak). Threats can disorient for a number of rounds equal to threats spent, 3 threats or a despair to immobilise the character for a round, despair to stagger the character for a round. Trap is expended once it's sprung. Despair may be spent at GM's discretion to have the trap be functional for an extra use. Trapper can disarm trap with an action. A character aware of the trap may spend several minutes to make a Hard (3p) Survival check. On failure, as if he triggered the trap.
Disorient 1 Edge of the Empire PG 135 After hitting with a combat check, the character may spend two Advantages to disorient his foe. Disoriented targets add a Setback Die (Black Die) to all skill checks. The target is disoriented for a number of round equal to the attacker’s ranks in Disorient.
Prime Positions 1 Forged in Battle PG 35
Dodge 2 Edge of the Empire PG 135 When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, them upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge.
Blind Spot 1 Forged in Battle PG 34
Prey On The Weak 1 Forged in Battle PG 35 The character deals +1 damage to one hit on all successful combat checks against disoriented targets per rank of Prey on the Weak.

Background

Motivation

Obligations

Description

Other Notes

Fire Echo 1
Slug thrower 3 carts 90 rounds

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