Akiri Tymna by Protofist

Species
Mirialan
Career
Seeker
Specializations
Ataru Striker, Hunter
System
Force and Destiny

4
Threshold 18
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
6
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 2
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 4
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2
Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting, Night Vision Scope
Damage
9
Critical
3
Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
500
500

Weapons & Armor

Single-bladed Viridian Lightsaber, Phrik-Alloy Handle(D6, Engaged, Crit 2, Breach 1, Sunder)
Blaster Carbine w/ Night Vision Scope
Light Blaster Pistol(D5, Crit4, Medium Range, Stun Setting, Encum 1, HPs 2)
Armored Clothing(Def 1, Soak 1)

Personal Gear

Tent, Survival Kit, Thermal Cloak, Backpack, Field Rations, Electrobinoculars, Breath Mask/Respirator, Climbing Gear, Extra Reload, Fusion Lantern
Dual-Bladed Lightsaber Hilt(600c)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Jump Up F&D pg 87 Once per round, stand up from Seated or Prone as an Incidental.
Ataru Technique F&D pg 87 When using Lightsaber Skill, may use Agility instead of Brawn
Conditioned 1 F&D pg 87 remove one Setback Die per rank from Athletics and Coordination checks. Reduce Damage and Strain from Falling by 1 per rank
Dodge 1 F&D pg 87 When targeted in combat, may perform Dodge incidental. Suffer strain no greater than Ranks(1) of Dodge to upgrade difficulty of that attack by that many.
Quick Draw F&D pg 87 Once per round, draw or holster a weapon as an Incidental.
Quick Strike 2 F&D pg 87 Add a Boost Die per Ranks of Quick Strike(2) on attacks against any opponent who hasn’t acted yet this encounter.
Expert Tracker 2 F&D pg 88 Remove (1) Setback Die from checks to Find or Track targets.
Hunter 1 F&D pg 88 Add (1) Boost Die to all checks interacting with Beasts/Animals(including Combat checks). Add (+10) to Critical Injury Results against Beasts/Animals.
Natural Hunter F&D pg 88 Once per session, reroll any 1 Perception or Vigilance check.
Toughness 2 F&D pg 88 +4 Wound Threshold(2 per Rank)
Rapid Recovery 2 F&D pg 88 When healing strain post-Encounter, heal (2) additional strain.
Uncanny Reactions F&D pg 88 add 1 Boost Die per ranks(1) to Vigilance checks.
Reflect 2 F&D pg 87 When shot with blasters, may take 3 strain to Reduce damage by 4.
Hawk Bat Swoop F&D pg 87 As action, make a Lightsaber(Agility) attack against a target within short range, adding Force Die up to Force Rating(2). May use a Force point to engage the target and a force point to add advantage.
Dedication; Agility F&D pg 87 Agility increased by 1.

Force Powers

Force Rating
1
Power
Seek
Description
Roll Force Rating(2) Force Die.
Spend 2 Force Points to gain insight into the general location or direction of a person or object it knows about.
Upgrade Effect

Background

Jedi Shadow(not the specialization), member of the Jedi Covenant(shadow organization within the Jedi Order). Taken in by the Jedi Order as a child after she was discovered to be Force Sensitive, she was raised and trained on Coruscant. She excelled in her classes, but was seen as being overly ambitious and competitive. She was recruited Covenant after she graduated from being a padawan. She is sent out to distant worlds to assess the dangers from the dark side and neutralize them if necessary. This may mean the assassination of targets, sometimes. She is motivated by her faith in the power of the WatchCircle, and the nobility of their goal. She strongly believes that in order to prevent the rise of the Dark Side, sometimes the Jedi must strike first.

Motivation

Cause; The Jedi Covenant. Root out and destroy evil before it can gain its footing.

Morality

Morality: 50(+2500c at Character Creation)
Moral Strength: Discipline; Akiri has trained and trained and trained herself to this point, and places a great deal of faith in what the Jedi Covenant and Jedi Order has taught her.
Moral Weakness: Coldness; Akiri’s role in the Covenant is often that of an executioner. As a result she can be distant, even cold at times, and may even appear as cruel.

Description

Akiri is a Mirialan. She stands at about 5 foot 6 inches, and probably about 150 lbs, given her athleticism. She has light green skin and grey eyes, and short, dark brown hair. Her face is tattooed in the traditional Mirialan style; she has a stripe of light brown ink down the bridge of her nose and one under each eye. She has another, shorter stripe in the space between her nose and her upper lip. Akiri is disciplined, focused and confident, but can sometimes be cocky or arrogant. Because of the duty she has taken on, she can come off as distant or aloof, sometimes even cold. However, she does try to make a point to connect with fellow Jedi, though this can lead her to being competitive.

Other Notes

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