MELITTO MARAUDER-JEDI by usernamesimon

Species
Melitto
Career
Seeker
Specializations
Executioner
System
Force and Destiny

3
Threshold 14
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

15
100
2000
8

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
GRIT Gain + 1 strain threshold
QUICK STRIKE Add BOOST per rank of Quick Strike for combat checks against opponents that haven't acted yet this encounter
TOUGHENED Gain +2 wound threshold
QUICK DRAW Once per round - draw or holster weapon as an incidental
LETHAL BLOWS The character adds +10 per rank of Lethal Blows to any critical injury to an opponent

Force Powers

Force Rating
1
Power
SEEK
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.
Upgrade Effect
MAGNITUDE Spend FORCE POINT to gain one additional detail per Magnitude upgrade purchased.
CONTROL Ongoing effect: Commit FORCE DICE. Upgrade the ability of Vigilance and Perception checks once.
BASIC The user may spend 2 FORCE POINTS to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.
The user may spend FORCE POINT and succeed at an AVERAGE Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.

Background

Motivation

Morality

Description

Other Notes

Sightless Vision: Perceive surroundings without the need for light, and do not suffer penalties for combat and perception checks due to darkness.

Reliant on Toxins: Start with respirators which simulate toxic atmosphere of homeworld. Treat standard air composition as a corrosive atmosphere with rating 6.

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