System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
3 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
X |
1 |
|
|
| Cool (Pr) |
X |
1 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
5 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
X |
1 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
8 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
5 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
1 |
|
|
| Knowledge: Lore (Int) |
X |
1 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
X |
1 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Weapons & Armor
Light saber
Brown robes
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Parry |
1 |
|
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Toughened |
2 |
|
Gain 2 plus wound threshold |
|
Quick draw |
1 |
|
Once per round draw or holster a weapon or an accessible item as a incidental |
|
Grit |
1 |
|
Gain plus 1 strain threshold |
|
Well rounded |
1 |
|
Choose any 2 skills. They permantly become career skills |
|
Sense danger |
1 |
|
Once per game remove 2 difficulty from one check. |
|
Reflect |
1 |
|
When hit by a ranged attack. Suffer 3 strain to reduce damage by 2 plus ranks in reflect |
Force Powers
Power
Enhance
Description
When making a athletics check, the force user may roll an Enhance power check as part of the pool.
| Upgrade |
Effect |
|
Range |
Spend destiny token to increase powers range by a # of range bands = to range upgrades purchased. |
|
Control |
The user can perform a Force leap as a maneuver instead of a action. |
|
Control |
Take a force leap action; make an Enhance power check. The user may spend__to jump horizontally to any location in short range. |
|
Control |
When performing a force leap, the user can jump vertically in addition to horizontally. |