FG-BMM by NoYesNo

Species
Droid (R Series)
Career
Soldier
Specializations
Medic
System
Age of Rebellion

9
Threshold 14
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

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Characteristics

4
2
3
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 1

Attacks

Fusion Cutter
Range
Engaged
Skill
Melee
Beach1, Burn 3, Sunder, Viscious3
Damage
5
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
6
Critical
3

30
205
985
9

Weapons & Armor

2x Padded Armor +2 Soak

Personal Gear

Fusion Cutter
Fusion Lantern
Emergency Repair Patch x4
Glow Rod x19
Climbing Gear
Binder x3
Stimpack x5
Bacta Liter
Emergency Medpack x2
2 hands (deposited)
Jerky (modest amount)
Water Bottle
Bowl
Rat (Tony) (Bark Rat Stats for pewpew)
Flask

Assets & Resources

Breach: weapons ignore one point of armor for every
rating of Breach

Sunder:When activated, the attacker chooses one item openly
wielded by the target (such as a weapon, shield, or item
on a belt). That item is damaged one step

Burn: Weapons with Burn inflict damage over time. If the
attack is successful, the target continues to suffer the
weapon's base damage each round for a number of
rounds equal to the weapon's Burn rating. Damage is
applied at the start of each of the target's turns.

Viscious: When this weapon scores a Critical Injury or Hit, the
character adds ten times the Vicious rating to the Critical roll. With Vicious 3, for example, the victim adds
+ 30 to his Critical Hit result.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 93 Gain 1 Strain threshold
Surgeon 1 93 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
Endurance 1 147 +1 Soak per talent level
Bacta Specialtist 1 93 Bacta tanks/ long term care heal +1 per round

Background

Easily convinced of most actions. Lacks most common sense. Class 4 mech. Aggressive medical and spiritual healer. Likes toast and other crispy things. Collects rocks.

Motivation

Must help heal the world of pain and suffering.

Duties

Resource Acquisition: There are never enough supplies to fully suppor t those fighting against the juggernaut that is
the Empire, and this PC knows it very well. He is determined to seek out new sources of raw materials, food, clothing,
weapons, armor, and equipment of all kinds. One spare crate of medpacs can save quite a few lives, and a handful
of comlinks can mean the difference between success and failure on a mission. He will trade, beg. borrow, and steal
anything for the cause.
35 duties.

Description

White body, purple helm, brown wheel covers. Base boosted beeps

Other Notes

Special Abilities: Droids do not need to eat, sleep,
or breathe, and are unaffected by toxins and poisons.
Droids have a cybernetic implant cap of 6 instead
of their Brawn rating. In addition, after selecting a
career, a droid Player Character may train one rank
each in six of the eight career skills (instead of the
usual four). After selecting a specialization, a droid
PC may train one rank each in three of the four specialization skills (instead of the usual two).
• Inorganic: Since droids are inorganic, they do
not gain the benefits of recovering with a bacta
tank, a stimpack, or Medicine skill checks. Droids
do recover naturally by resting, as their systems
attempt self-repairs. If self-repair is not adequately effective, a droid needs to be tended to
with a Mechanics check, using the same difficulties and results as Medicine checks for organic
beings. Emergency repair patches can be used to
repair damage, just like stimpacks can be used on
organic beings. See page 232 for more on droid
repairs and healing. Due to their resilient metallic
construction, droids start the game with one rank
in the Enduring talent.
• Mechanical Being: Droids cannot become Forcesensitive nor acquire a Force rating by any means.
Droids cannot use Force powers and also cannot
be affected by mind-altering Force powers.

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