Edge of the Empire
| Threshold | 13 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 2 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Slugthrower Pistol |
RangeShort |
SkillRanged: Light |
|
Damage4 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Gearhead | 1 | Core Rulebook, 89 | Remove ◼️per Gearhead rank from Mechanics checks. Halve the credit cost to add mods and attachments. |
| Toughened | 1 | Core Rulebook, 89 | Gain +2 wound threshold. |
| Convincing Demeanor | 1 | Core Rulebook, 73 | Remove ◼️ per rank from Deception or Skullduggery checks. |
| Forager | 1 | Core Rulebook, 277 | Remove up to ◼️◼️ from skill checks to find food, water or shelter. Survival checks to forage take half the time. |
| Uncanny Reactions | 1 | Core Rulebook, 277 | Add 🟦 per rank to Vigilance checks. |
| Quickdraw | 1 | Core Rulebook, 277 | Once per round, draw or holster a weapon or accessible item as an incidental. |
| Solid Repairs | 1 | Core Rulebook, 89 | The character repairs +1 hull trauma per rank whenever he repairs a starship or vehicle. |
| Grit | 1 | Core Rulebook, 89 | Gain +1 strain threshold. |