Advocate, Force Sensitive Emergent, Niman Disciple
System
Force and Destiny
2
Threshold
14
Current
0
Threshold
11
Current
0
Ranged
0
Melee
0
Characteristics
2
2
2
3
3
3
Skills
Skill
Career?
Rank
Roll
Adj.
Astrogation (Int)
0
Athletics (Br)
0
Charm (Pr)
X
0
Coercion (Will)
X
3
Computers (Int)
0
Cool (Pr)
0
Coordination (Ag)
0
Deception (Cun)
X
0
Discipline (Will)
2
Leadership (Pr)
X
0
Mechanics (Int)
0
Medicine (Int)
0
Negotiation (Pr)
X
1
Perception (Cun)
0
Piloting: Planetary (Ag)
0
Piloting: Space (Ag)
0
Resilience (Br)
0
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
0
Survival (Cun)
0
Vigilance (Will)
X
0
Brawl (Br)
0
Gunnery (Ag)
0
Lightsaber (Will)
2
Melee (Br)
0
Ranged: Light (Ag)
0
Ranged: Heavy (Ag)
0
Knowledge: Core Worlds (Int)
X
0
Knowledge: Education (Int)
0
Knowledge: Lore (Int)
X
0
Knowledge: Outer Rim (Int)
X
0
Knowledge: Underworld (Int)
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
X
0
200
Weapons & Armor
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Confidence
1
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Parry
2
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Reflect
2
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Grit
2
Gain +1 strain threshold
Niman Technique
1
When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
Supporting Evidence
1
When assisting an ally with a Charm, Deception, Leadership, or Negotiation check, add automatic a per rank of Supporting Evidence.
Sense Emotions
1
Add (blue) to all Charm, Coercion, and Deception checks unless the target is immune to Force powers.
Nobody's Fool
2
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
Encouraging Words
1
After an engaged ally fails a check, may suffer 1 strain to assist that ally’s next check this encounter as an out of turn Incidental.
Draw Closer
1
Perform Draw Closer action; make a Lightsaber (Willpower) combat check against one silhouette 1 target within medium range, adding no greater than Force rating to check. Spend to move target one range band closer or to add to check.
Uncanny Senses
1
Add (blue) per rank of Uncanny Senses to all Perception checks.
Toughened
1
Gain +2 wound threshold.
Uncanny Reactions
1
Add (blue) per rank of Uncanny Reactions to all Vigilance checks.
Sense Danger
1
Once per session, remove (2 black) from any 1 check.
Touch of Fate
1
Once per session, add (2 blue) to any 1 check
Force Powers
Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short
range.
Upgrade
Effect
Strength 1
Spend to increase silhouette able to be targeted equal to strength upgrades purchased.