Kraytham Razz by SmokeyJoe8p

Species
Dowutin
Career
Diplomat
Specializations
Agitator, Quartermaster
System
Age of Rebellion

6
Threshold 20
Current 13
Threshold 13
Current 6
Ranged 0
Melee 0

Characteristics

4
2
2
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 3 -2blk
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2 -3blk
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 3
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

DF-D1 Duo Flechette Rifle
Range
Short
Skill
Ranged: Heavy
Blast 4, Limited Ammo 5, Linked 1, Vicious 2, Superior, Cumbersome 1
Damage
10
Critical
3
Underbarrel Flame Projector
Range
Short
Skill
Ranged: Heavy
Burn 5, Blast 2
Damage
10
Critical
2
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 5, Disorient 1, Knockdown, Stun Setting
Damage
4
Critical
5
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
4
Critical
5

0
325
180
5/16

Weapons & Armor

DF-D1 Duo-Flechette Rifle
-Underbarrel Flame Projector
-Superior Weapon Customisation
Shock Gloves
-Stun Pulse

N-57 Armour
-Strength Enhancing System
-Superior Armour Customisation
-Vacuum Sealed

Personal Gear

Comlink (Handheld)
Electrobinoculars
Scanner Goggles
False Credentials
Mk.VI Modular Backpack
-x3 Pockets
Utility Belt

Assets & Resources

Voracious Varactyl - Potential Score

Critical Injuries & Conditions

Slightly Dazed (Average)

Talents

Name Rank Book & Page Description
Plausible Deniablity 2 Remove 1 Setback dice from per rank of Plausible Deniability from all Coercion and Deception checks.
Nobody's Fool 2 May upgrade the difficulty of incoming Charm, Coercion or Deception checks once per rank of Nobody's Fool.
Grit 3 Gain +2 Strain Threshold.
Intimidating 2 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Street Smarts 1 Remove 1 Setback dice from per rank of Street Smarts from all Streetwise and Knowledge (Underworld) checks.
Convincing Demeanor 1 Remove 1 Setback dice from per rank of Plausible Deniability from all Deception and Skulduggery checks.
Scathing Tirade 1 Take a Scathing Tirade action; make an Average Coercion check. Each Success causes 1 enemy in Short range to suffer 1 strain. Spend Advantage to cause 1 affected enemy to suffer 1 additional Strain.
Dedication 1 Gain +1 to a single characteristic (Willpower). This cannot bring a characteristic above 6.
Know Somebody 1 Once per session, when attempting to purchase a legally available item, reduce it's rarity by 1 per rank of know somebody.
Smooth Talker 1 When making Coercion checks, spend Triumph to gain successes equal to ranks in Smooth Talker.
Toughened 1 Gain +2 Wound Threshold.

Background

Motivation

Duties

Recruiting (7) - Every engagement with the Empire is a war of attrition, and that is a war the Rebellion simply cannot win. Nonetheless, more people must be found to serve, and they are needed in every capacity. Not only does the Alliance military need more soldiers and pilots, it needs more technicians, engineers, mechanics, scientists, doctors, slicers. and just about every other kind of worker. Kraytham understands the risks of recruitment, as well as the needs, and is constantly on the lookout for allies who are both talented and trustworthy.

Intelligence (6) - Kraytham knows that every victory hinges on knowing as much about the Empire's military might and other assets as possible. He is driven to gather any and all potentially useful data, wishing to locate vital and vulnerable targets for Rebellion forces to strike at. He not only wants to know what the Imperial military factions are up to, but also the state of technological research, economic policies, and other aspects of Imperial strength.

Description

Other Notes

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