Resist Disarm |
0 |
Makashi Duelist |
If the character would be disarmed or their weapon would be damaged or destroyed, may choose to suffer 2 strain to ignore the effect. |
Makashi Technique |
0 |
Makashi Duelist |
When making a check using the Lightsaber skill, the character may use Presence instead of Brawn. |
Parry |
1 |
Soresu Defender |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
Soresu Technique |
0 |
Soresu Defender |
When making a Lightsaber skill check, the character may use Intellect instead of Brawn. |
Jump Up |
0 |
Ataru Striker |
Once per round on the character's turn, the character may stand up from prone or a seated position as an Incidental. |
Ataru Technique |
0 |
Ataru Striker |
When making a Lightsaber skill check, the character may use Agility instead of Brawn. |
Street Smarts |
1 |
Shien Expert |
The character removes a setback dice per rank of Street Smarts from their Streetwise and Knowledge (Underworld) checks. |
Shien Technique |
0 |
Shien Expert |
When making a Lightsaber skill check, the character may use Cunning instead of Brawn. |
Nobody's Fool |
1 |
Niman Disciple |
The difficulty of any Charm, Coercion, and Deception checks attempted against the character is upgraded once for each rank of Nobody's Fool. |
Niman Technique |
0 |
Niman Disciple |
When making a Lightsaber skill check, the character may use Willpower instead of Brawn. |