Ander Renfri by andwhy07

Species
Dathomarian
Career
Insurgent (Soldier)
Specializations
Sharpshooter
System
Age of Rebellion

6
Threshold 13
Current 9
Threshold 13
Current 12
Ranged 0
Melee 0

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Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun
Damage
5
Critical
4
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun
Damage
9
Critical
3

15
100
325
8

Weapons & Armor

Holdout Blaster (with filed front site): adds Quick Draw innate talent, increases difficulty of combat checks to hit targets at ranges beyond short range by 1

Padded Armor (2 soak, 2 encumbrance)

Frag Grenade (1)

Blaster Rifle (4 encumb)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sniper Shot 1 AOR 93 Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.

Background

Ander and his sister were enforcers for a medium-sized criminal enterprise on an Outer Rim Planet in the Arkanis sector. Increasing friction with Imperial overreach to impose order in the Arkanis sector meant that, in the course of a diversified portfolio of illegal activities, stormtrooper helmets were frequently at the other end of Ander’s rifle sights. While past ambushes could be easily blamed on the Rebellion or Saw Gerrera’s extremists, the territorial Moff eventually noticed the Dathomarian-horn-shaped thorn in his side. His sister Reida was ensnared by an imperial magistrate who somewhat resembled the scorchmarks left on the garrison block wall where Zihul Bardak found the enraged Ander, stepping over trooper bodies. Conveniently, the garrison block had also been the target of a rebel attack, which Zihul deemed unnecessary given the garrison was dead. Zihul convinced Ander to join the Rebellion; this was Anders best option to find his sister or vengeance. Either is acceptable.

Motivation

Stormtroopers are glorified target practice. Ander wants more dignified prey.

While Dathomarians are by nature lone wolves, in the core of one of his two hearts he holds a molten pool of fury that drives him to find his sister.

Zihul has also made it clear that allegiance to the Rebellion and his team is non-negotiable. Ander has an opportunity with the Rebellion, but they also have more than just cause to simply execute, or worse, imprison him.

Duties

5 duty (+1,000 starting credits, -5 duty)
Counter-Intelligence

Ander is on a hunt (or perhaps a slaughter) but also finds pleasure in countering the Empire’s hunt for the rebellion. There are few greater preys than another hunter.

Description

Ander, as a Dathomarian Zabrak has a crown of horns, and facial tattoos resembling a war mask. Though the tattoos have slightly faded from the ash-black of his youth, they remain a mark of a warrior, though few who are not Zabrak would recognize the significance.

Other Notes

Ander, as Dathomarian, has a cursory knowledge, curiosity, and suspicion of the history of the Sith. From the stories heard in his childhood, he is more aware of the Force’s use for harm and evil.

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