Threshold | 18 |
Current | 18 |
Threshold | 22 |
Current | 22 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 4 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 5 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 2 | |||
Discipline (Will) | 4 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 4 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 3 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 3 | |||
Vigilance (Will) | 4 | |||
Brawl (Br) | 3 | |||
Gunnery (Ag) | 3 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 4 | |||
Ranged: Heavy (Ag) | 4 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 4 | |||
Knowledge: Warfare (Int) | 2 | |||
Knowledge: Xenology (Int) | 0 |
Custom Heavy Blaster |
RangeLong |
SkillRanged: Heavy |
|
Auto Fire, Cumbersome 3, Pierce 2 |
Damage10 |
Critical2 |
|
Spiked Knuckles |
RangeEngaged |
SkillBrawl |
|
Pierce 2 |
Damage6 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary | 3 | Upgrade all checks against character Three Times | |
Fearsome | 3 | When Some one is engaged with this Character make a hard fear check | |
Lethal Blows | 4 | Add +40 to all crit rolls | |
Apex Fighter | 1 | Once Per encounter may reroll a combat or an opposed check | |
Nobodys Fool | 2 | Upgrade Difficulty of all Speech checks twice | |
Brutal Fighter | 1 | If a target suffers wounds from an attack may suffer up to 3 strain to inflict up to 3 wounds | |
Dirty Fighter | 1 | May make a Hard Skullduggery Check if successful may select 1 enemy in short range plus 1 more for every success and cause them to suffer 4 wounds. may move as an incidental after this. | |
Dodge | 3 | When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed [their] ranks in Dodge. |